The Legend of Zelda: Breath of the Wild (opens in new tab) has a lot of cool things going for it, but for my rupees the best element has already been laid bare: Link falling down and flopping around whenever he takes a solid hit, then getting right back up to fight again. Unless he’s dead.
In previous Zelda games all you could expect from Link getting walloped was a pained grunt and a canned flinch/death animation. Now Breath of the Wild is set to expand into a whole new world of unintentional hilarity powered by impromptu ragdoll physics. Take a look:
You can get bounced off a tree
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Or exploded by an ancient robot laser
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And then again
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You can get tazed real bad
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Lizalfos to Link: GET REKT
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Bonus: Here’s Link shredding a 720-shieldgrab over some bokoblins
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Full disclosure: I’ve wasted hours trying to set up the perfect ragdoll slapstick situations in GTA 5 (opens in new tab), so this is definitely My Jam. But just you wait; Limp Link videos are going to be the next big thing once Breath of the Wild comes out. I can’t wait to see the inevitable rolling-off-of-cliffs montage…
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