Ten years is an awfully long time in games. That’s always been true for the most dynamic form of entertainment on the planet, but the 2010s have been something else entirely. The past ten years have brought us new genres, platforms, and business models that have changed the ways games …
Read More »With canny algorithms, Spelunky‘s infinite challenges are fiendish enough to out-platform Nintendo
Before Spelunky arrived on the scene four years ago to kick all my free time down a dark, black pit, I have to admit I’d always kinda turned my nose up at games that used random level generation. The concept of levels that rearrange their layouts dynamically on each playthrough …
Read More »13 hardcore challenges invented by players
Making their own Ultra Hard modes If you’re looking for a challenge, tons of games will readily provide one. Between extreme difficulty settings, permadeath modes, and special end-of-game ranks, developers love giving masochistic gamers the tools they need to take on thumb-blisteringly arduous playthroughs. But sometimes, even the built-in options …
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