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Category: Feature Archives - Page 61 of 130 - Game News

Tag Archives: Category: Feature

Movie set arguments

Workplace arguments can get the best of us all, but when your workplace is a movie set, which includes hundreds of cast and crew, a stressful and demanding filming schedule, and a studio breathing down your neck, those little tiffs around the water cooler can escalate into much more serious …

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The winners and losers of E3 2017

***Updated with YOUR winners and losers (opens in new tab) from the show*** The E3 2017 press conferences (opens in new tab) have been and gone. Overall it feels like a solid yet safe year for games on all platforms – while there were a few surprises, no-one really shocked …

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Nintendo E3 2017 Recap: Best of Nintendo at E3 2017

Short and sweet – that’s the way! Nintendo showcased a ton of new Nintendo Switch games (and shunned the 3DS) during its newest Nintendo Spotlight, streaming before the E3 2017 show floor opens to the public. New Metroid Prime and Pokemon games for Switch are confirmed to be in development, …

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Star Wars: Battlefront 2 multiplayer hands-on: Still accessible, still spectacular, but this time there’s a dash of real, Battlefield depth to go with it

Star Wars Battlefront has changed, and so far, it seems, all for the better. Where the original, multiplayer-only game is the most consummately, lovingly released Star Wars theme park outside of a Disney land-holding (albeit one with a limited number of number of rides and attractions, and an ultimate depth …

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Dark Souls most famous city is as beautiful as it is deadly

When reviews of the first Dark Souls surfaced, many writers likened their experience to a tour of Hell. The game’s legendary difficulty begs for a metaphor of molar-grinding torment on a sufficiently grand scale, and the Hell allusion is a natural one considering that Dark Souls draws so much inspiration …

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Remembering the Prince of Parkour (and Persia)

Permanently poised on the brink of another comeback, there’s Prince of Persia (opens in new tab): a series in a state of constant reimagining that’s avoided any long-term inactivity since 1989. It’s offered a solid leg-up to those who worked on it, from creator Jordan Mechner (with his screenwriting gig …

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