Hey, videogames are a visual medium. Therefore, graphics are part of the package. How large a part they play is one of those things gamers will argue about for hours, withlots ofphrases like”graphics whore”, “frames per second”, “gameplay first”, and “realism vs art” thrown about. We say don’t overcomplicate things …
Read More »E3 2011: Scivelation preview – what on Earth is a Scivelation?
Publisher Topware officially proved with the successful Two Worlds II that it can put together a top-notch game. After that milestone, what’s left to do but create another quality title, this time a sci-fi stealth/combat adventure in which you take on a corrupt religion? It’s called Scivelation, and while the …
Read More »Treyarch teases Black Ops: Annihilation map pack with new trailer
Here’s the behind-the-scenes trailer for the pack, which makes its XBL debut on June 28 with day-one downloaders treated to a double-XP weekend starting July 1. The trailer offers a few location-specific tips for the new multiplayer maps %26ndash; Hangar 18, Silo, Hazard and Drive-In %26ndash; and a look at …
Read More »E3 2011: Blacklight Retribution – like any other multiplayer FPS, only…freer
Zombie Studio%26rsquo;s previous Blacklight installment, Blacklight: Tango Down on the PSN and XBLA received positive, but mixed reviews. It was praised for its incredible graphics for an arcade title, but damned for its sub-par campaign. One thing that nobody complained about was its price – it was a solid, good …
Read More »Duke Nukem Forever review
The impossible has happened: After 14 years in development hell, Duke Nukem Forever is a reality. Long synonymous with endless delays and empty promises, this butt of countless internet jokes is finally, undeniably here. Whether that’s a good thing is another matter entirely. Picking up 12 years after the events …
Read More »Deathsmiles 2X review
Deathsmiles 2X represents some rather unexpected risk-taking on the part of ace Japanese arcade developer Cave. The follow-up to last year’s well-received, gothic-themed scrolling shooter Deathsmiles swaps 2D sprites for full-on 3D visuals, which is a first for any of Cave’s shooters. It’s also the first genuine import game to …
Read More »THQ talks Homefront DLC, uDraw ports and profitable 2012 line-up
THQ’s investor calls are always good for a few newsworthy nuggets, and yesterday’s fourth quarter 2011 chat led by CEO Brian Farrell lived up to this reputation by revealing details of the publisher’s plans for future Homefront DLC, uDraw ports and a strong 2012 lineup. Among the call’s highlights was …
Read More »Supertrailer: Week 04/03 – 04/09
So I made a couple of jokes at the expense ofthe new Sonic trailer (opens in new tab)this week and I started to feel bad about it. For one, presuming the trailer’s for an actual game (rumored to be called “Sonic Generations”) then it’s a noble effort by Sega to …
Read More »Gamings maddest mad doctors
The mad scientist has been an archetypal breed of character for years. Centuries, in fact. From Doctor Moreau to Doctor Giggles, the worlds of literature, television and film have been filled with scientists and surgeons who sport a Ph.D in crazy. Naturally, videogames are no different. In memory of some …
Read More »Halo composer wants to score the movie, doesnt think Hollywood will approach him
A blockbuster Hollywood adaptation of Halo (opens in new tab) is almost definitely heading to theaters, and the game’s music composer wants in on the action. However, he feels the chances of being invited to work on the project are slim. Marty O’Donnell, the man behind Halo’s musical score, said …
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