Solid Snake was always supposed to be the hero of the Metal Gear franchise. He was inspired by Snake Plissken from Escape From New York. His image on the cover of the NES version of Metal Gear is almost identical to Kyle Reese in The Terminator (opens in new tab). …
Read More »First-time Player: Gears of War shows how a shooters done
I’ve never played a Gears of War game. Any of them. Ever. So going into the updated Gears of War: Ultimate Edition (opens in new tab) with a fresh pair of eyes brings a lot of expectations. For years, other gamers and friends have been telling me how great Gears …
Read More »Departure Lounge: at the end of the Runbow
It’s not all sunshine and refracted light in Runbow, the colorful Wii U racing game that’s a lot more deadly than it looks. Join Ludwig and Ashley as they race for the treasure at the end of the visual light spectrum. Watch live video from GamesRadar on Twitch Dig the …
Read More »Is DICE better off without Battlefield?
Considerate pacing is one of the most basic principles of good campaign design – basic enough, even, that a braying ignoramus like me can summarise the ins and outs without once (OK, twice) reaching for Wikipedia. Is the player a buzzing, bloody mess of adrenaline, thumping his chest astride a …
Read More »Departure Lounge: Naut is naut your average space game
Epic space dramas are so 2012. We’re looking forward to the future, when we’ll get to drive our sweet convertible through the empty sands of the Mars desert and take it all in. That day is a long way out, but to satiate your hunger, join Ludwig Kietzmann and Ashley …
Read More »That Console Feeling: What defines console gaming in 2015?
For the old school console fan, 2015 is a paradise of fresh delights. Axiom Verge oozes that classic console feeling when it starts up on PlayStation 4. The grinding wub-wub-wub of the distortion field weapon and its glitchy effects warping the blocky environment seem like they were lifted right out …
Read More »Why would you want to shoot things when its more fun to run away from them?
The best moment of Raiders of the Lost Ark is the rolling boulder scene. That perfect pacing, the sudden escape ratcheted up to drumming heart fervour in its final moments, a near miss, the comic touch of rescuing the whip. The best moment of a losing match of Titanfall (opens …
Read More »RadioRadar+ Podcast 15: Resident Evil, Crying Devil
With the Resident Evil 2 remake (opens in new tab) en route, we spend this episode of RadioRadar+ laying out a critical aspect of the game that’s simply not negotiable in Capcom’s next re-do. We also make up a wildly varied list of gems that don’t deserve to languish in …
Read More »Metal Gear Solid: How a game about robots kindled my fascination with politics
I was 14 when Metal Gear Solid (opens in new tab) came out. I bought it because it was about robots, cyborgs, and a gruff, cynical protagonist. I bought it because it offered a world full of intrigue, subterfuge and espionage. I bought it because the demo let me use …
Read More »8 fantastic, fresh concepts that should have made for much better games
Don’t tempt me, Frodo! There’s nothing quite like a cool new concept to turn the head of an otherwise jaded gamer. In a world of samey spectacle and me-too marketing, the original idea is king, and always very, very welcome. Though it is a double-edged sword. Failing to follow through …
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