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]]>Our favorite? “Make Juggernaut Jelly”. Choose yours from the video below:
One thing’s for sure, Sergeant James Heller is no slack when it comes to tearing through the humans and monsters that stand between him and the shady organization behind the Blacklight virus. As GR pointed out in its latest preview – Prototype 2’s hypocritical protagonist almost gets in the way of our bloody, murderous fun – Heller’s disregard for human life puts his character in the same league as Alex Mercer, the infected star of the original Protoype, and Heller’s initial target. Which is fine, really, because Prototype 2 isn’t really about playing the ultimate good guy.
Prototype 2 glides in on a stream of tentacles for PS3, Xbox 360, and PC on April 24 in North America, and April 27 in the UK.
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]]>The post Prototype 2s The Art of Combat dev diary introduces the tactical dodge appeared first on Game News.
]]>Radical Entertainment isn’t about to introduce suplexing skyscrapers to Prototype 2, but the team is looking at how to tweak the original’s combat system to make fighting multiple enemies more fun. The new tactical dodge move will hopefully strike a nice balance between freeform ass-kicking and more strategically minded strikes, offering more opportunities to dodge and change targets as you make a bloody mess out of anything in your way.
Prototype 2 is scheduled for a worldwide release on April 24, 2012 for the PC, Xbox 360, and PlayStation 3.
Oct 7, 2011
The post Prototype 2s The Art of Combat dev diary introduces the tactical dodge appeared first on Game News.
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