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Mortal Kombat (2011) Archives - Game News https://rb88betting.com/tag/mortal-kombat-2011/ Video Games Reviews & News Thu, 01 Jan 2015 00:00:00 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 19 of the best unlockable characters https://rb88betting.com/19-best-unlockable-characters/ https://rb88betting.com/19-best-unlockable-characters/#respond Thu, 01 Jan 2015 00:00:00 +0000 https://rb88betting.com/19-best-unlockable-characters/ A new challenger approaches! There’s nothing better than adding a new face to your ranks. Whether you’ve recruited a new knight or unlocked some special character mode, it’s a great feeling knowing there’s more to a game than the starting roster. Nothing spices up a skating game like a Sith Lord, and nothing makes a …

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A new challenger approaches!

There’s nothing better than adding a new face to your ranks. Whether you’ve recruited a new knight or unlocked some special character mode, it’s a great feeling knowing there’s more to a game than the starting roster. Nothing spices up a skating game like a Sith Lord, and nothing makes a survival horror game more intense than playing as a piece of food.

Even though fighting games are famous for expanding rosters, there are new characters to uncover in platformers, adventure games, and RPGs too. Get ready to recruit new party members and fight some hidden badasses, because we’re starting with…

Reptile (Mortal Kombat)

There’s no better way to start talking about secret characters than with Reptile: he was literally the first unlockable boss character in fighting game history. All you had to do was win with a Double Flawless Victory without blocking and finish the fight with a Fatality, all when a certain object flew past the moon in the one very specific level. Pssh, easy.

The master of the Pit has appeared in all the Mortal Kombat games since, alternating between a human form in green garb and a full-on lizard man. The scaly dude has quite a legacy; David Icke would be proud.

Tofu (Resident Evil 2)

So you’re playing Resident Evil 2. You could play as Claire Redfield or Leon Kennedy and enjoy the thrill of narrowly escaping death at the hands of zombies or you could play as a floppy, larger-than-life block of tofu.

Finish all parts of the game with A rankings, and he’s yours. He was originally just meant to test the game’s collision physics, but Capcom wisely made him playable – starting with just a knife and few herbs. Sure, he can take more damage than other characters, but that doesn’t save him from being eaten by fellow operative Hunk at the end of the game. Poor, delicious friend.

Mewtwo (Super Smash Bros Melee)

Oddly enough, Mewtwo isn’t considered that good of a fighter in the Smash Bros. series. Sure, he can dodge better than most, but it’s his status of being the only playable legendary Pokemon that makes him, well, legendary.

Originally meant for Smash on the Nintendo 64, Mewtwo didn’t make the cut until Melee on the GameCube – where you had to play dozens of hours and hundreds of matches to unlock him. After fan outrage at not being included in Brawl, those same fans freaked the hell out – in a good way – (opens in new tab) when he was announced as DLC for the Wii U and 3DS versions. Yay, Pocket Monsters!

Akuma (Street Fighter II Turbo)

There are Ryu and Ken, and then there’s Akuma. While the two Street Fighter posterboys battle for good, Akuma exists only to defeat others with his dark arts. Funny, considering he’s actually Ryu’s adoptive uncle.

The coolest thing about Akuma is his conception. An April Fool’s Day joke in an old issue of Electronic Gaming Monthly hinted at unlocking Ryu and Ken’s master Shen Long in the original game. After massive disappointment from their fan base, Capcom threw the kids a bone by including the evil master Akuma. And with Street Fighter 4, they finally revealed Gouken, Ryu’s adoptive father and Akuma’s older brother. Ah, family.

Devil Jin (Tekken 5)

‘Evil’ versions of characters are nothing new, and palette swaps usually satisfy the fanboys (I’ll take purple suit Luigi for as long as I have to, Nintendo). But there’s something extra special about Devil Jin, who is Tekken’s main protagonist consumed by the evil genes inside him – just look at those wicked wings!

He showed up in Tekken 3 and 4 in cut scenes, but we finally got our hands on his horns in Tekken 5. While Jin fights with traditional karate techniques, Devil Jin pounds foes with the high-level Mishima fighting style, full of dragon punches, tsunami kicks, and 10-hit combos. Bad to the bone.

Toriyama Robo (Tobal No. 1)

If you’re a fan of manga like Dragon Ball and Sandland but haven’t played Tobal No. 1, shame on you – all the characters are designed by mangaka Akira Toriyama. This is important, as Toriyama includes a “Tori Bot” in most of his work; it’s a little robot that represents himself in funny situations. And that bot is playable in Tobal No. 1, going by the nickname Toriyama Robo.

The best part is that you won’t even know Robo exists until you finish an especially difficult 30-floor dungeon in the game’s Quest Mode. “Who’s this fool?” you’ll ask until you beat him and realize he was a secret character all along.

Donkey Kong (Punch-Out!!)

The NES version had Mike Tyson, so Nintendo knew it needed another celebrity final boss for its Wii revival. It went internal, setting up the great ape Donkey Kong as the ultimate boss. Even better, you can spot DK in the audience in multiple Punch-Out games.

You’ll have to complete the game a few times over to reach the fight, but when DK finally hops into the ring, it’s on like something, I can’t remember. Anyway, the red-tied tank can take you down with pretty much any attack, arguably making him the most difficult fight in Punch Out history. Where was that verse in the DK rap?

Luigi (Super Mario Galaxy)

Poor Luigi, always living in his brother’s shadow. In Super Mario Galaxy, he gets literally lost in space and is taken prisoner at some point. Mario has to rescue him from the Ghostly Galaxy, at which point the green brother will assist him in collecting three stars.

A total of 120 stars and a Bowser fight later, and you can actually play as the other brother. Luigi runs faster and jumps farther, and his Cosmic Form is much smarter than Mario’s. The weird part? Luigi can also rescue Luigi from the Ghostly Galaxy, though his imprisoned twin looks a little ‘off.’ At least he has his own mansion…

Darth Maul (Tony Hawk’s Pro Skater 3)

Tony Hawk, Bam Margera, Bob Burnquist – these are real, professional skaters. Who better to join them on the halfpipe than Star Wars’ totally out-of-Lucas’-head Darth Maul? Kickflips and grinds are only made cooler with a double-ended red lightsaber in hand. What’s extra cool is that when you select Darth Maul inside the skate shop, the shopkeeper will actually be choking from the Force in the background.

So how do you unlock the Sith fiend? It’s a simple matter of completing all the game’s goals and getting every gold medal as Tony Hawk. Too much? Just use the cheat code YOHOMIES instead.

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Silicon meets shinobi with gamings greatest cyborg ninjas https://rb88betting.com/deadliest-cyborg-ninjas-gaming-history/ https://rb88betting.com/deadliest-cyborg-ninjas-gaming-history/#respond Mon, 17 Mar 2014 00:00:00 +0000 https://rb88betting.com/deadliest-cyborg-ninjas-gaming-history/ A version of this article originally posted February 21, 2013. Part man. Part machine. All ninja Once upon a time, the term cyborg called to mind man-machine combinations like Robocop. Those augmented humans boasted the firepower of tanks, but had the limited mobility to match. Flash forward to today, where the current craze in the …

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A version of this article originally posted February 21, 2013.

Part man. Part machine. All ninja

Once upon a time, the term cyborg called to mind man-machine combinations like Robocop. Those augmented humans boasted the firepower of tanks, but had the limited mobility to match. Flash forward to today, where the current craze in the fictional cyborg community that makes Robocop look like an Apple II. These killers have robotic implants, but that doesnt stop them from learning the art of ninjutsu, or at least the part where you sneak up on someone and stab them in the back.

Currently cyborg ninjas rule the roost in gaming, combining two concepts players love into one silent, deadly, cybernetic package. To prepare yourself for the launch of Yaiba: Ninja Gaiden Z–2014’s leading cyborg ninja zombie killer–I’ve rounded up the best examples of robo-eyed assassins gaming has ever known. So charge up your sword as we pay tribute to enhanced ninjas like

Yoshimitsu (Tekken)

A member of the Tekken roster since the original entry, Yoshimitsu has retained an air of mystery fitting for a ninja. Weve never really seen his face, his motives and age are hard to discern, and we cant even nail down exactly how many cyborg attachments he has. Based on how he can spin his right arm with unnatural speed (he often uses it like a helicopter), at least that appendage is mechanized, which is enough for a spot on this list.

Though his looks might scare some, at heart Yoshimitsu is less a stealthy murderer than a giving goofball, and thats true no matter the timeline. Whether in Tekken or guest starring in Soucalibur, Yoshimitsu enjoys a good laugh, and is often seen sharing his tournament winnings with the common folk. Its also admirable that hes somehow still a cyborg in Soulcalibur. As implausible as it might seem, his wooden right arm in SC functions almost exactly the same as its modern day equivalent. But weve learned to not question a series with lizard men and swords that can blink.

Cyrax, Sektor, and Smoke (Mortal Kombat)

These guys were some of the earliest gaming combinations of ninjas and robotics, though their look owes more to Predator than Robocop. All three of these Lin Kuei warriors were skilled in the deadly arts, but that wasnt going to cut it in a world where Shao Khan can tear the fabric of reality with his bare hands. The clan elders decided to step up their game with robotic enhancements, including dreadlocks that must have some useful function (that we can’t possibly fathom).

Sektor and Cyrax took the upgrade willingly, while Smoke unsuccessfully tried to reject the procedure due to one of the side effects: it destroys your soul. What did these ninjas get for paying that price? Energy nets, teleportation, and chests with a storage capacity akin to Futuramas Bender. These guys werent the stealthiest of killers, but well give them extra credit for having tech powerful enough to blow up the Earth.

Cyborg Ninja (Metal Gear Solid)

There were cyborg ninjas before Metal Gear Solid came to the PlayStation in 1998, but this robotic ninjutsu practitioner was arguably the first to make the trend famous. At the start of MGS, it seemed hard to believe anyone could be more intimidating than Solid Snake–but Cyborg Ninja surpassed the Foxhound agent immediately with the trail of bloody corpses he left in his wake. Snake was barely able to hold his own against the assassin, and all computer expert Otakon could do was wet his pants in fear.

Beneath his striking white mask and blazing red eye, Cyborg Ninja had the pathos and secret pain youd expect from a Metal Gear character. He was once Foxhound agent Gray Fox, but had been transformed against his will into the cyber monstrosity/badass we all know and love. Eventually he worked against his programming and was committed to stopping instruments of destruction like Metal Gear Rex. In the end, helping Snake defeat the Metal Gear would cost Cyborg Ninja his life, but his sacrifice is fondly remembered by Snake and gamers everywhere.

Hayate (Shadow of the Ninja)

Natsumes 1990 NES predicts a future that might still come true by 2029, but doesnt seem all that likely. America has been conquered by Lord Garudo, and can only be freed by the combined ninja might of Hayate and is non-enhanced colleague Kaede. The awesomely non-sensical story makes sense for the era it was created, and the same goes for how Hayates cybernetic powers feel like an afterthought.

The US cover art clearly shows Hayate is equipped with a robotic left arm, but it isnt all that clear in the games simple graphics, nor with his shuriken and sword skills that seem pretty average by ninja standards. Even more confusing is the fact that the UK box art also has Hayate with a cyborg arm, only this time its his right appendage. It makes you hope for an HD remake, if for no other reason than to clear up this discrepancy.

Yuki (The Dishwasher: Dead Samurai)

Originally a 360 Indie game, this XBLA success story reveled in the hardcore fun of hacking up cyborg ninjas–along with boring, regular cyborgs. The protagonist, a dishwasher turned samurai for the dystopia, wanted to free the world from cyborg oppression, as well as avenge the death of his sister, Yuki. Unfortunately for the dishwasher, one of his most challenging cyborg foes turned out to be his reanimated sister, and he had to de-animate her (so to speak) in his quest to save the world.

Sequels have a way of fixing tragedies like killing your brainwashed sister, and Yuki returned as a co-star in The Dishwasher: Vampire Smile. Now that she was back from the grave, players got to control her devastating combination of sword and chainsaw attacks. Old-school horror fans no doubt appreciated her Evil Dead-like appendage, and Yuki turned that unwanted enhancement back on her enemies with finesse matching her brothers. Perhaps she misses her right hand, but its hard to argue with the results.

Strider Hiryu (Strider)

Strider might be relegated to cameos and fighting game rosters these days, but there was a time when his futuristic adventures ruled both the Genesis and arcades. The Genesis version was one of the most expensive of its time–clocking in at a cool $80–but it was worth it for the privilege of cutting down robots left and right with Striders electrified blade. Like a ninjariffic Blade Runner, Strider hunted whoever he was told to hunt, and dispatched them down with unmatched skill.

Some sticklers might object and say Strider does have any implants, but merely uses futuristic equipment. We dont buy it. Not only is his grip strength suspect for an unaugmented human, theres the fact that he can call upon robotic animals at a moments notice during a fight. We dont see him holding a remote, so the only logical explanation is that he has some sort of receiver built into his body somewhere. Its just like a ninja to hide his tech upgrades in plain sight.

Yaiba (Yaiba: Ninja Gaiden Z)

Yaiba has quite the pedigree for this list. Cyborgs and ninjas are pretty high on the list of disposable game enemies, but these days zombies are the hot trend when it comes to filler bad guys. Yaiba: Ninja Gaiden Z has the creative fearlessness to combine all those clichs into one pissed off assassin. Hes a reanimated, cybernetically altered ninja, and hes cutting through waves of other zombies to get revenge.

You see, Yaiba got his start as one of the faceless ninjas that Ninja Gaidens Ryu Hayabusa kills by the dozens. The newly modified Yaiba is stronger than ever and is ready to hunt down Ryu, but his vengeful quest seems to conflict with an ill-timed zombie outbreak. Can Yaiba cut through enough zombies to finally take another shot at Ryu Hayabusa?

Adam Jensen (Deus Ex: Human Revolution)

If youre a fan of the brainless fun inherent in chopping down dudes as a cyborg ninja, Deus Exs introspective analysis of the price one pays for the benefits of cybernetic technology is a bit of a buzz kill. Adam Jensen was given a new lease on life after becoming a cyborg, but hes continually questioning the moral rightness of his upgrades, which really gets in the way of having mechanical arms. And its even more of a waste when Adam could be realizing his full potential as a cyborg ninja.

Deus Ex: Human Revolutions impressive openness means you can approach a stage in many different ways, but we dont understand why youd choose anything but the path of the ninja. If you play the level right, Adam can sneak into a building, grab what he needs, and sneak back out, silently cutting the throats of his enemies all the while. Sure, Adam hasnt really earned his diploma from ninja school, but his talent for stealth proves that some of the best cyborg ninjas are self-taught.

Raiden (Metal Gear Solid)

Raiden demonstrates that cybernetic upgrades dont just make you a better ninja–they make you more likable too. Raiden was one of the most hated characters in gaming, mostly because he abruptly replaced Snake as the lead in Metal Gear Solid 2, though it didnt help that he was prone to fits of whining. Even though he showed flashes of swordsmanship akin to the beloved Cyborg Ninja, fans rejected him with a passion. Perhaps thats why MGS creator Hideo Kojima decided to try and reform Raiden in the fans eyes, by going all the way with his Cyborg Ninja tribute.

When Raiden burst back onto the stage in Metal Gear Solid 4, he had transitioned into an unbeatable cyborg ninja. You can read the gory details of his transformation here, but the important part is that, from the neck down, Raiden was now an robotic killing machine. His unplayable appearances in MGS4 won him so many new fans, he earned his rightful place as the star of his own game, Metal Gear Rising: Revengeance.

Zero (Anarchy Reigns)

Believe it or not, Raiden isnt the only cyborg ninja that appeared in a 2013 title developed by Platinum Games. Januarys Anarchy Reigns has a virtually all cyborg cast, from chainsaw lover Jack to the brute force Big Bull, so theres obviously room for a man of Zeros ninja skills. Like everyone else in the game, Zero is an unrepentant killer, but he does his job with a certain delicacy.

Zero pops in and out of the campaign hunting down AR hero Jack, holding his own for some time until Zero ultimately met the same fate as most people that challenge Jack (grisly death). Zero is also playable in the multiplayer, where people can wield his twin katanas Onimaru and Juzumaru. You know a guy has cut a lot of people in half for money when his swords have names.

Zer0 (Borderlands 2)

Yes, you read that right, there is more than one cyborg ninja named Zero, though this Borderlands character mixes things up by replacing the o with the number. Zer0 joined a team of Vault Hunters searching for loot after growing bored with killing people who wont even fight back. While Zer0 isnt against using a gun, hes more inclined to stab enemies in the back with a laser sword after distracting them with a hologram version of himself.

Zer0 takes the silence of his role somewhat seriously, but he finds clever, internet age workarounds. He never talks, instead replacing speech with pre-recorded haikus and emoticons that pop up on his faceplate. Seeing him text FML when downed fits with the dark comedy of the Borderlands world, as does the fact Zer0 only has four fingers per hand a la Mickey Mouse or Bugs Bunny. At least youll have a nice chuckle before he disembowels you.

Kai Leng (Mass Effect)

Cybernetic implants are a dime a dozen in the world of Mass Effect, used by soldiers and politicians alike. Many became more efficient killers thanks to the wonders of technology, but Kai Leng took cyber assassinations to a new level. He was so talented that, after a decorated stint as an N7 marine, the Earth-born soldier eventually became the most trusted killer in the employ of the Illusive Man. It seems the two bonded over a shared distaste for aliens.

Kai pops up in some Mass Effect side fiction, but he makes his greatest impact battling Commander Shepard on and off through much of Mass Effect 3. Kai chafes at Illusive Mans decree that he not murder Shepard, but Leng battles Shepards team regardless, ultimately leading to one of the tougher boss fights in the game. Leng ends up losing to Shepard, but youve got to give him credit for dying with a sword in his hand.

The future of ninjutsu

Did we miss any cybernetic assassins of note? Tell us in the comments, but before you do, be sure youre suggesting a cyborg ninja and not a robot ninja. Itll take too long to explain intrinsic differences between the two, so do your research first, ok?

And if you’re looking for more on assassinations, check out the top 7 assassins and top 7 lamest ninjas.

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Mortal Kombat: Freddy Krueger FAP https://rb88betting.com/mortal-kombat-freddy-krueger-fap/ https://rb88betting.com/mortal-kombat-freddy-krueger-fap/#respond Thu, 11 Aug 2011 00:00:00 +0000 https://rb88betting.com/mortal-kombat-freddy-krueger-fap/ By now you’ve probably heard that Freddy Kreuger is the new downloadable character in the latest Mortal Kombat. If you haven’t, it’s probably because have some kind of weird 80’s nostalgia filter in your brain, which you should really get in check immediately. Yeah, we’re Nightmare on Elm Street nerds, so obviously we were ridiculously …

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By now you’ve probably heard that Freddy Kreuger is the new downloadable character in the latest Mortal Kombat. If you haven’t, it’s probably because have some kind of weird 80’s nostalgia filter in your brain, which you should really get in check immediately. Yeah, we’re Nightmare on Elm Street nerds, so obviously we were ridiculously excited that Freddy was coming to MK initially, but then nerd rage reared its ugly, nerdy head once we noticed trival shit like Krueger having two gloves and lackingthe likeness of Robert Englund. However, we’re happy to report that Freddy’s appearance in MK is chock full of glorious Nightmare references. His moves, his fatalities, and GOOD GOD, you simply must see his Babality!

Aug 10, 2011

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Thrill as the GR gang gets their asses handed to them in multiple modes

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Sonic turns 20, and his gift to us was this demo

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Does this game have the ability to overcome great blandness?

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Rain brings the pain in new Mortal Kombat trailer https://rb88betting.com/rain-brings-the-pain-in-new-mortal-kombat-trailer/ https://rb88betting.com/rain-brings-the-pain-in-new-mortal-kombat-trailer/#respond Tue, 12 Jul 2011 00:00:00 +0000 https://rb88betting.com/rain-brings-the-pain-in-new-mortal-kombat-trailer/ Hot on the heels of theKenshiandSkarletDLC releases, NetherRealm is now unleashing Rain, a purple-clad ninja who uses lightning, water and teleportation to confuse opponents. As you’ll see in the trailer, his moves are highly unorthadox; the water ball lets you trap and then physically move the other fighter, and his high kick actually sends opponents …

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Hot on the heels of theKenshiandSkarletDLC releases, NetherRealm is now unleashing Rain, a purple-clad ninja who uses lightning, water and teleportation to confuse opponents. As you’ll see in the trailer, his moves are highly unorthadox; the water ball lets you trap and then physically move the other fighter, and his high kick actually sends opponents flying off one side of the screen and back in through the other in a very “around the world” kind of way. Longtime fans probably remember him from Ultimate MK3 or MK Trilogy. As of July 19, he’s officially part of the new Kombat krew.

I’ve always liked Rain – the purple outfit is a nice, rarely used color for male fighting game characters (or male characters in general) and again, his moves are so weird and confounding that they make every match a constant guessing game. Also, this character has forever infiltrated my mind when it comes to songs about precipitation. Seriously, every one of these is 100% better if you think about Rain the entire time.

Hot on the heels of theKenshiandSkarletDLC releases, NetherRealm is now unleashing Rain, a purple-clad ninja who uses lightning, water and teleportation to confuse opponents. As you’ll see in the trailer, his moves are highly unorthadox; the water ball lets you trap and then physically move the other fighter, and his high kick actually sends opponents flying off one side of the screen and back in through the other in a very “around the world” kind of way. Longtime fans probably remember him from Ultimate MK3 or MK Trilogy. As of July 19, he’s officially part of the new Kombat krew.

I’ve always liked Rain – the purple outfit is a nice, rarely used color for male fighting game characters (or male characters in general) and again, his moves are so weird and confounding that they make every match a constant guessing game. Also, this character has forever infiltrated my mind when it comes to songs about precipitation. Seriously, every one of these is 100% better if you think about Rain the entire time.

July 11, 2011

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Skarlet DLC to give Mortal Kombat exactly what it needs: more blood https://rb88betting.com/skarlet-dlc-to-give-mortal-kombat-exactly-what-it-needs-more-blood/ https://rb88betting.com/skarlet-dlc-to-give-mortal-kombat-exactly-what-it-needs-more-blood/#respond Wed, 01 Jun 2011 00:00:00 +0000 https://rb88betting.com/skarlet-dlc-to-give-mortal-kombat-exactly-what-it-needs-more-blood/ Get a load of Skarlet, the upcoming downloadable character for the recently released Mortal Kombat reboot from NetherRealm Studios. Originally born as a glitch in Mortal Kombat II that turned certain characters red (hint: they were girls), Skarlet looks to be getting her own place in the series%26rsquo; cannon. Dazzle at the above video in …

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Get a load of Skarlet, the upcoming downloadable character for the recently released Mortal Kombat reboot from NetherRealm Studios. Originally born as a glitch in Mortal Kombat II that turned certain characters red (hint: they were girls), Skarlet looks to be getting her own place in the series%26rsquo; cannon. Dazzle at the above video in all of its bloody combo glory.

Not much is known about a price or timing for the new character, but the end of the teaser clearly states that she%26rsquo;ll be playable at next week%26rsquo;s E3 trade show in Los Angeles. Hopefully, we%26rsquo;ll be able to quickly figure out how to get her to ooze into the floor like in the video. We%26rsquo;ve been trying to do it for years on our own with no luck, so we suppose that somebody has to.

Above: Yes, it%26rsquo;s possible to make Mortal Kombat even bloodier

Okay, Mortal Kombat. We get the fact that folks get punched, kicked, sliced, chopped and mutilated in a ton of ways. It makes that blood fly, and that blood sure is fun. Know what we think you need, though? Somebody dripping in blood. Nay, how about a fighter made of blood? Got one of those lying around?

May 31, 2011

Mortal Kombat: First DLC to feature klassic skins and fatalities
DLC offers extras for Scorpion, Sub-Zero, Reptile, Ermac, Mileena, Jade, and Kitana

Mortal Kombat: How to make a Fatality
A behind-the-scenes look at how NetherRealm Studios kept Fatalities bloody and funny

Mortal Kombat Super Review
We dig it the most, read all about it

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Mortal Kombat 2011 guide https://rb88betting.com/mortal-kombat-2011-guide/ https://rb88betting.com/mortal-kombat-2011-guide/#respond Thu, 28 Apr 2011 00:00:00 +0000 https://rb88betting.com/mortal-kombat-2011-guide/ By:  Christopher McCullough  (Grig Lager/Sir Galahad) Version 0.92  4-28-2011 Remember The Lin Kuei Headquarters.      The information in this compendium is for the 2011 release of  Mortal Kombat, aka MK9.  Please send any kudos, appraisals,  complaints, check or money orders,etc. to grig_lager@yahoo.com.   All rights reserved, all wrongs reversed.Two wrongs don’t make a  right, but three …

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By:  Christopher McCullough  (Grig Lager/Sir Galahad)

Version 0.92  4-28-2011

Remember The Lin Kuei Headquarters.

     The information in this compendium is for the 2011 release of 

Mortal Kombat, aka MK9.  Please send any kudos, appraisals, 

complaints, check or money orders,etc. to grig_lager@yahoo.com.  

All rights reserved, all wrongs reversed.Two wrongs don’t make a 

right, but three rights make a left.

What’s New:

.92 – Added movelist for Goro, hidden koins in Krypt, Unlockables

in Challenge Tower

.91 – Added Challenge Tower titles, additional Kombat Kodes

.90 – First release

TABLE OF CONTENTS

=================

I.   Default Controller layouts

II. Kombatants

III. Tips + Secrets

IV. Achievments/Trophies

V. Kombat Kodes

VI. The Challenge Tower

VII. The Krypt

VIII. Endings

IX. Credits

I. DEFAULT CONTROLLER LAYOUTS

=============================

 Mortal Kombat allows you to customize up to four different controller 

layout configurations for gameplay of which you have the opportunity 

to select upon choosing a Kombatant.

PS3 Controller

————–

Front Punch[FP] – Square

Back Punch[BP]  – Triangle

Front Kick[FK]  – X

Back Kick[BK]   – Circle

Throw       – R1

Tag Partner – L1

Block       – R2

Flip Stance – L2

X-Box 360 Controller

——————–

Front Punch[FP] – X

Back Punch[BP]  – Y

Front Kick[FK]  – A

Back Kick[BK]   – B

Throw       – Right Bumper

Tag Partner – Left Bumper

Block       – Right Trigger

Flip Stance – Right Bumper

MK Arcade Controller

——————–

             Up                       Front Punch         Back Punch

Back/Forward    Forward/Back                       Block

  

            Down                      Front Kick          Back Kick

                                  Tag Partner

Flip Stance –  [FK] + [BK]

Throw       –  [FP] + [FK]

x-Arcade Controller (8 button layout)

————————————-

             Up                       Front Punch | Back Punch | Throw

Back/Forward    Forward/Back                      

  

            Down                      Front Kick  | Back Kick  | Block

                                

                           Tag Partner | Flip Stance

Flip Stance –  [FK] + [BK]

Throw       –  [FP] + [FK]

II. KOMBATANTS

==============

BARAKA

——

Baraka is the fiercest of the Tarkatans, vicious nomadic mutants from the 

wastes of Outworld. Like all Tarkatan males, he joined Shao Kahn’s army 

once he came of age and survived the brutal Ritual of Blood. He gained 

the rank of Enforcer after single-handedly defeating a rebel faction. His 

loyalty and strength make him a favorite of the emperor; his retractable 

blades have slain many of Shao Kahn’s most bitter enemies. As a kontestant 

in the Mortal Kombat tournament, he will ensure his emperor’s claim to 

Earthrealm.

 Blade Swipe – Back + [FP]

 Cross Swipe – Back + [BP]

 Gut Strike   – Forward + [BP]

 Foot Stomp   – Back + [FK]

 Hop Kick     – Up + [FK]

 Quick Knee   – Forward + [BK]

 Big Legs     – Up + [BK]

 Sweep        – Back + [BK]

 Blade Uppercut – Down + [BP]

 Fast Tags

 ———

 Bloody Mess – Back + [FK], [FP], Tag

 

 Tag Combos

 ———-

 Skinned Alive – [FP], [BP], Tag

 Killer Kuts    – [BP], [FP], Tag

 Have At It     – [BP], [BP], Tag

 Combos

 ——

 Tarkatan Rush   – [FP], [BP], [FP]

 Painful Swipes – [FP], [BP], [BP]

 Tricky Fury     – [FP], [BP], Back + [FK]

 Cut ‘Em Loose   – Back + [FP], [FP]

 Splinter   – Back + [FP], Forward + [BP]

 Cold Steel   – [BP], [FP], [BP]

 Tears of Pain – [BP], [BP], [BP] + [FP]

 Tarkatan Push   – Back + [BP], Forward + [BP]

 Horrow Show    – Forward + [BP], [BK]

 Outworld Bash   – Forward + [BP], [BP]

 Tarkatan Blows   – [FK], Back + [FK]

 Open Wound       – Back + [FK], [FP], Forward + [FP]

 Easy Kill      – Back + [FK], [BP], [BP]

 Doom Kicks     – Forward + [BK], [BK]

 Special Moves

 ————-

 Blade Charge   – Down, Forward, [BP]

 Spark           – Down, Back, [BP]

 Chop Chop      – Back, Back, [FP]

 Blade Spin     – Down, Back, [FK]

 Slices        – Down, Forward, [FP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Blade Rush    – Down, Forward, [BP] + Block

 Sparked         – Down, Back, [BP] + Block

 Chopchop Shop   – Back, Back, [FP] + Block

 Spinner       – Down, Back, [FK] + Block

 Slicer       – Down, Forward, [FP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Nail and Impale   – Flip Stance + Block

 Finishing Moves

 —————

 Up the middle – Back, Forward,  Down, Forward,  [FP] (sw)

 Take a Spin – Forward,  Forward,  Down, Down, [FK] (sw)

 Stage Fatality – Down, Down, Down, [FK]

 Babality – Forward,  Back, Forward,  [BK]

CYRAX

—–

“Safeties disabled.  Combat mode engaged!”

A skilled Motswana warrior, Cyrax relies on his natural fighting ability, 

his chi, to carry out Lin Kuei missions. He is proud to serve, but when 

the Grand Master initiates a program to convert the clan into cyborgs, 

Cyrax resists. He is reluctant to lose his humanity, which he believes 

is more effective than any mechanical augmentation. He has contemplated 

leaving the clan, fearing that it is no longer an organization of 

honorable assassins. Cyrax knows, however, that such a decision means 

death at the hands of his former comrades. No one leaves the Lin Kuei.

 Yank   – Back + [FP]

 Uppercut   – Down + [BP]

 Blase Overhead   – Back  + [BP]

 Tooth and Nail   – Forward + [BP]

 Side Kick     – Back + [FK]

 Hop Kick      – Up + [BK]

 Sweep        – Back + [BK]

 Fast Tag

 ——–

 Automation – Back + [BP], Tag

 Tag Combos

 ———-

 Number Cruncher   – Back + [FP], Tag

 High Tech      – [FP], [BP], Tag

 Short circuit    – [BP], [FP], Tag

 Combos

 ——

 See Saw – [FP], [FP], [FP]

 Steel Fists – [FP], [BP], [FP]

 Power Plant – [FP], [BP], [FK]

 Mustard – [BP], [FP], [BP]

 Saw Enough – [BP], [BP], Forward + [FP]

 Kombat boots – [FK], [FK], [BK]

 Cyber Beatdown – Back + [FP], [BP], [FP], [BP]

                                                                               

 Special Moves

 ————-

 Bomb:

Close – Back, Back, [BK]

Medium – Forward, Forward, [BK]

Far – Back, Back, Forward, [BK]

 Net – Back, Back, [FK]

 Teleport – Down, Back, [FP]

(Can be done in air)

 Buzzsaw – Back, Forward, [BP]

 Reverse Kick – Down, Forward, [FK]

 Ragdoll – Down, Forward, [FK], Throw

 Anti-Air – Down, Forward, [BP]

(Opponent must be in air)

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Sticky Bomb – Back, Back, [BK] + Block

 Electro Net – Back, Back, [FK] + Block

 Bangport – Down, Back, [FP] + Block

(Can be done in air)

 Saw Blade – Back, Forward, [BP] + Block

 Donkey Kick – Down, Forward, [FK] + Block

 Ragdolls – Down, Forward, [FK] + Block, Throw

 Power Anti-Air – Down, Forward, [BP] + Block

(Opponent must be in air)

 X-Ray Move

 ———-

 (Requires full Super bar)

 Cyberdriver   – Flip Stance + Block

 Finishing Moves

 —————

 Buzz Kill – Forward, Down, Forward, Back, [BP] (cl)

 Nothing But Net – Back, Down, Back, Forward, [FP] (jump)

 Stage Fatality – Down, Up, Block

 Babality – Down, Forward, Back, [BP]

ERMAC

—–

“We are many; you are but one!”

As punishment for resisting Shao Kahn’s claim to the realm of Edenia, the souls 

of the vanquished were torn from their bodies and fused together to form the 

being now known as Ermac. Bent to Shao Kahn’s will, Ermac is his foremost 

enforcer. The essences of so many souls bound together give Ermac immense 

telekinetic power–an advantage that will destroy Earthrealm’s resistance 

to Shao Kahn’s rule.

 Back Fist – Forward + [FP]

 Uppercut   – Down + [BP]

 Wind Strikes – Back + [FP]

 Fist Smash   – Forward + [BP]

 Psychic Palm – Back + [BP]

(Hold [BP] to charge)

 Quick Kick – Back + [FK]

 [BP]-hit Kick – Forward + [BK]

 Low Leg – Up + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Breakdown   – Forward + [BP], Tag

 Brain Freeze – Back + [BP], Tag

 Mind-Clowing – Back + [FP], [BP], Forward + [FP], Tag

 Tag Combos

 ———-

 Clear Your Mind – Forward + [FP], [FP], Tag

 Subconscious    – Back + [FP], [FP], Tag

 Lucidity   – [FK], [FP], Tag

 Combos

 ——

 Ermac Rush   – [FP], [BP], [FP]

 Mysterious Rush   – Forward + [FP], [FP], [BK]

 Fusion   – Back + [FP], [FP], [BK]

 We Win   – Back + [FP], [BP], Forward + [FP]  

 Nether Pain – [BP], [BP]

 Psychic Strikes – Back + [BP], Back + [FP]

 Lost Souls – Back + [BP], [FP], Forward + [BP]

 Relinquish – [FK], [FK]

 Surrender – [FK], [FP], [BP]

 Disoriented – Back + [FK], [BK]

 Controlled Chaos – Forward + [BK], Back + [BP]

 Special Moves

 ————-

 Force Ball – Down, Back, [BP]

 Air Blast – Down, Back, [BP]

(While in air)

 Force Port – Down, Back [BK]

(Can be done in air)

 Force Lift – Down, Back, [FP]

 Butt slam – Down, Down, Up

 Force Push – Back, Forward, [FP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Focus Ball – Down, Back, [BP] + Block

 Force Blast – Down, Back, [BP] + Block

(While in air)

 Teleport – Down, Back [BK] + Block

(Can be done in air)

 Telelift – Down, Back, [FP] + Block

 Butt Smash – Down, Up, [BK] + Block

 Telepush – Back, Forward, [FP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Cannonball Slam   – Flip Stance + Block

 Finishing Moves

 —————

 Mind Over Splatter – Down, Up, Down, Down, Block (jump)

 Pest Control – Forward, Back, Forward, Down, [BK] (jump)

 Stage Fatality – Down, Up, Down, Down, [FK]

 Babality – Down, Up, Down, Down, [FK]

GORO

—-

(NOTE:  Currently Goro is only known to be playable on 

challenge #150(Gor-Owned) of the Challenge Tower)

 Cross Strike – Back + [FP] 

 Upward Fist – Back + [BP]

 Low Kick – Back + [FK]

 Side Kick – Back + [BK]

 Combos

 ——

 Shokan Strikes – [BP], [BP]

 Special Moves

 ————-

 Fireball – Down, Forward, [FP]

 Stomp – Down, Back, [BK]

 Ground Pound – Down, Back, [FK]

 Taunt – Back, Forward, [FK]

 Goro Grab – Down, Forward, [BP]

 Arm Spin – Back, Forward, [BK]

 X-Ray Move

 ———-

 (Requires full Super bar)

 Crusher   – Flip Stance + Block

JADE

—-

“This will be easy!”

An assassin for Shao Kahn, Jade has earned a reputation as an agile and stealthy

warrior. Her family was Edenian nobility and served the emperor once he 

conquered their realm, giving Jade to him as tribute when she was a child. 

After years of rigorous training in the art of kombat, Shao Kahn awarded her 

the position of Bodyguard to Princess Kitana. Over the centuries she and Kitana 

have become close friends, which makes Jade’s secret orders from Shao Kahn 

painful to accept: Should Kitana’s loyalty falter, Jade must kill her friend.

 Staff Strikes – Back + [FP]

 Rising Pole – Back + [BP]

 Upward Thrust – Forward + [BP]

 Gut Kick – Back + [FK]

 Pole Vault – Up + [FK]

 Uppercut – Down + [BP]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Untameable – Back + [BP], Tag

 Pole Pain – Up + [FK], Tag

 Tag Combos

 ———-

 After You – [FP], [BP], Tag

 Likewise – [BP], [FK], Tag

 Edenian Tag – Forward + [BP], [FP], Tag

 Distrust – [FK], [BK], Tag

 Combos

 ——

 Pole Check – [FP], [BP], [BP]

 Jade Charge – Back + [FP], Forward + [FP]

 Bad Girl – [BP], [FK], Forward + [BP]

 Edenian Rush – Forward + [BP], [FP], [BP]

 Betrayal – [FK], [BK], [BP]

 Assassin Strikes – Back + [FK], [BP]

 Polecat – [BK], Forward + [FK]

 Special Moves

 ————-

 Boomerang – Down, Forward, [FP]

 Boomerang Up – Down, Back, [FP]

 Boomerang Down – Down, Forward, [FK]

 Shadow Kick – Down, Forward, [BK]

 Shadow Flash – Back, Forward, [FK]

 Staff Overhead – Down, Back, [BP]

 Staff Grab – Down, Forward, [BP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Reboomerang – Down, Forward, [FP] + Block

 Reboomerang Up – Down, Back, [FP] + Block

 Reboomerang Down – Down, Forward, [FK] + Block

 Eclipse Kick – Down, Forward, [BK] + Block

 Shadow Glow – Back, Forward, [FK] + Block

 Staff Smash – Down, Back, [BP] + Block

 Staff Slam – Down, Forward, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Staff Buster   – Flip Stance + Block

 Finishing Moves

 —————

 Head-A-Rang – Up, Up, Down, Forward, [FP]

 Half Mast – Back, Down, Back, Down, [BK]

 Stage Fatality – Back, Forward, Down, Block

 Babality – Down, Forward, Back, [BP]

JAX

“Bring it!”

A decorated member of the U.S. Special Forces and a formidable close-kombat 

warrior, Major Jackson Briggs’ current mission is to bring down the notorious 

criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, 

he has seized many of their weapons caches. But when a trusted informant, Kano, 

was revealed to be a high-ranking member of the Black Dragon, Jax made Kano’s 

capture his priority. Kano has gotten the better of Jax thus far, leading the 

Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered 

Kano on an uncharted island but were overpowered by the island’s inhabitants. 

They have now been forced into a sadistic ritual of bloody kombat.

 Uppercut – Down + [BP]

 Hook Swipe – Back + [FP]

 Big Leg – Forward + [FK]

 Shin Kick – Forward + [BK]

 Sweep – Back + [BK]

 Throws :

  Triple Slam – Throw, [FP] + [BK]

  Four slams  – Throw, [FP] + [BK], [BP] + [FK]

  Five slams  – Throw, [FP] + [BK], [BP] + [FK], [BP] + [BK]

  Six slams   – Throw, [FP] + [BK], [BP] + [FK], [BP] + [BK], 

[FP] + [BP] + [FK] + [BK]

 Fast Tag

 ——–

 Majority Rules – Down, Back, [FK], Tag

 Outranked    – Down, Back, [FK] + Block, Tag

(Uses one bar of Super)

 Tag Combos

 ———-

 Major Muscles – Back + [FP], [BP], Tag

 Alloyver You – [BP], Forward + [BP], Tag

 Briggs’ Da Noise – [BP], Forward + [BP], Back + [FP], Tag

 Combos

 ——

 Major Force – [FP], [BP], [FK]

 Boot Kamp – Back + [FP], [BP], [BK]

 Active Duty – [BP], [FP]

 Fild Grade – [BP], [BP]

 Chain of Command – [BP], Forward + [BP], Back + [FP]

 Advance Force – Forward + [BK], [FP], [FK]

 Code of Conduct – Forward + [BK], [FP], [BK]

 Special Moves

 ————-

 Energy Wave – Down, Back, [BP] 

 Dash Punch – Down, Forward, [BP]

 Ground Pound

Close    – Down, Back, [FK] 

Medium   – Down, Forward, [FK]

Far – Down, Back Forward, [FK]

 Gotcha Grab – Down, Forward, [FP]

 Air Gotcha Grab – Down, Back, [FP]

 Overhead Smash – Down, Up, [BK]

 Back Breaker – Throw

(While in air)

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Assault Wave – Down, Back, [BP] + Block

 Dash Fist – Down, Forward, [BP] + Block

 Ground Quake – Down, Back, [FK] + Block

 Gotcha Beatdown – Down, Forward, [FP] + Block

 Air Gotcha Blast – Down, Back, [FP] + Block

 Elite Smash – Down, Up, [BK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Briggs’ Bash   – Flip Stance + Block

 Finishing Moves

 —————

 Smash and Grab – Back, Forward, Forward, Back, [BP]

 Three Points! – Forward, Forward, Back, Down, [FK]

 Stage Fatality   – Down, Forward, Down, [FP]

 Babality – Down, Down, Down, [FK]

JOHNNY CAGE

———–

“I make this look easy!”

There is no greater martial arts movie star than Johnny Cage. Films such 

as “Dragon Fist”, “Time Smashers” and “Citizen Cage” have made him one of 

the most highly paid actors in Hollywood. But there is more to Johnny than 

even he knows. He is a descendant of an ancient Mediterranean cult who bred 

warriors for the gods — warriors who possessed power beyond that of mortals. 

This legacy has made Johnny Cage a star. More important, it will aid him in 

the battle to come.

 Uppercut     – Down + [BP]

 Charge Palm – Back + [BP] (hold)

 [BP]Hit Elbow   – Forward + [BP]

 Pop Up       – Back + [FK]

 Rising Knee – Forward + [FK]

 Axe Kick     – Forward + [BK]

 Sweep        – Back + [BK]

 Fast Tag

 ——–

 Cliffhanger – Back + [BP] (hold), Tag

 Fade Out – Forward + [BK], Tag

 Bootleg – Back + [FK], Tag

 Stunt Double – [BP], [FP], Forward + [BP], Tag

 Tag Combos

 ———-

 Cameo – [FP], [FK], Tag

 Double Feature – [BP], [FP], Tag

 Stand-In – [BP], [FP], Forward + [BP], Tag

 Combos

 ——

 Out Take       – [BP] ([FK]X)

 Show Time      – [BP], [FP], Forward + [FP]

 Stand In       – [BP], [FP], [BK]

 Cross Cutting – [FP], [FK], [BK]

 Widescreen     – [BP], [FP], Back + [BP]

 Director’s Cut – [BP], [FP], Forward + [BK]

 Take Two       – Back + [FK], [BP]

 Money Shot     – [BK] ([BP]X)

 That’s The Ticket – Back + [FK], [FK], Forward + [FK]

 Special Moves

 ————-

 

 Low Forceball – Down, Forward, [BP]

 High Forceball – Down, Back, [BP]

 Flip Kick      – Down, Back, [FK]

 Shadow Kick    – Back, Forward, [BK]

 Nut Punch      – Back, Down, [FP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Double Low Ball – Down, Forward, [BP] + Block

 Double High Ball – Down, Back, [BP] + Block

 Ultra Flip Kick – Down, Back, [FK] + Block

 Eclipse Kick     – Back, Forward, [BK] + Block

 Nutcracker       – Back, Down, [FP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Ball Buster – Flip Stance + Block

 Finishing Moves

 —————

 Heads Up        – Forward, Forward, Back, Down, [FK]

   (Cage uppercuts the head off his opponent, then pulls the opponent’s 

    tosro off.  As he throws it to the ground, the head bounces up where cage 

    grabs it and holds it aloft.)

 And The Winner Is… – Down, Forward, Down, Forward, [BK] (SW)

 Stage Fatality – Down, Back, Forward, Block

 Babality – Forward, Back, Forward, [BK]

KABAL

—–

“Let’s see what you’re made of!”

Once a member of the Black Dragon clan, Kabal gave up his life of crime and put 

his fighting skills to more positive uses. He joined the New York City police 

force to kombat the underworld element he once served. This transition helped 

ease the pain of dark memories. But when New York was invaded he underwent 

another transformation–one that would afflict him physically. Severely injured 

in battle, he is doomed to wear a life support system forever.

 Uppercut – Down + [BP]

 Hook Swipe – Back + [FP]

 Strong Fist – Back + [BP]

 Step Kick – Forward + [FK]

 Big Knee – Forward + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Up Next – Back + [FP], [BP], [FP], Tag

 Tag Combos

 ———-

 Your Turn   – [FP], [FP], Back + [BK], Tag

 Partners in Crime – Back + [FP], [BP], Tag

 Rebirth – [BP], [FP], Tag

 Combos

 ——

 Last Breath – [FP], [FP], [FP]

 Extermination – [FP], [FP], Back + [BK], [FK]

 Mutilation – Back + [FP], [BP], [FP]

 Vanquish – [BP], [FP], [BP]

 Nomad’s Fear – Forward + [FK], [BP]

 Eviscerate – Forward + [BK], [FP] + [BP]

 Special Moves

 ————-

 Gas Blast – Back, Back, [FP]

(Can be done in air)

 Nomad Dash – Back, Forward, [BK]

(Back + Block cancells move)

 Buzzsaw – Back, Back, [FK]

 Tornado Slam – Down, Back, [BP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 

 Vapor Blase – Back, Back, [FP] + Block

(Can be done in air)

 Nomad Charge – Back, Forward, [BK] + Block

 Saw Blades – Back, Back, [FK] + Block

 Cyclone Slam – Down, Back, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Kabal’s Deep   – Flip Stance + Block

 Finishing Moves

 —————

 Hook Up – Back, Forward, Back, Forward, [FP] (sw)

 I Takes Guts – Down, Down, Back, Forward, Block

 Stage Fatality – Down, Down, [BK]

 Babality – Down, Forward, Down, [BP]

KANO

—-

Undisciplined and dangerous, Kano is a thug for hire. From weapons dealing to 

cold-blooded murder, his military training has made him the go-to man for the 

Black Dragon. But when an operation went to hell and his face horribly 

mutilated, Kano’s crime spree was almost ended. Ever the survivor, he used his 

underworld connections to find a cyberneticist capable of repairing the damage. 

Kano was fitted with several high-tech enhancements, most notably his eye 

laser. With these new weapons, Kano’s reign of terror has only just begun.

 Strong Strike – Forward + [FP]

 Uppercut – Down + [BP]

 Gut Poke – Back + [FP]

 Overhead Smash – Back + [BP]

 Shin Kick – Forward + [FK]

 Hop Roundhouse – Forward + [BK]

 Sweep – Back  [BK]

 Fast Tag

 ——–

 Lead Head – Back + [FP], [FP], [BP], Tag

 Ear to Ear – [BP], [FP], [BP], Tag

 Bloodthirsty – Forward + [FK], Back + [BP], Tag

 Tag Combos

 ———-

 Troublesome – [FP], [FP], Tag

 Deliquent – Back + [FP], [FP], Tag

 Villianous – [BP], [FP], Tag

 Mischievous – Back + [BP], Tag

 Combos

 ——

 One Two Three – [FP], [FP], [BP]

 Fighting King – Forward + [FP], [FP]

 No escape – Forward + [FP], [BP]

 Dragon’s Tail – Back + [FP], [FP], [BP]

 Snake Bite – Back + [FP], [BP]

 Getting Ahead – [BP], [FP], [BP]

 Uplifting Force – Back + [BP], [FK]

 Smashing Time – Back + [BP], Forward + [FP]

 Double Dragon – [FK], [FK]

 The Rage Kicks – Forward + [FK], [FK]

 Mean Machine – Forward + [FK], Back + [BP]

 Special Moves

 ————-

 Ball – Forward, Down, Back, Forward

 Down Ball – Forward, Down, Back, Forward

(While in air)

 Up Ball – Down, Forward, [BP]

 Choke – Down, Forward, [FP]

 Knife Throw – Down, Back, [BP]

 Air Throw – Throw

(While in air)

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Kano Ball – Foward, Down, Back, Forward + Block

(Hold Block to delay)

 Downward Ball – Foward, Down, Back, Forward + Block

(While in air)

 Uprise Ball – Down, Forward, [BP] + Block

 Kano Choke – Down, Forward, [FP] + Block

 Knife Toss – Down, Back, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Just The Tip   – Flip Stance + Block

 Finishing Moves

 —————

 Heartbreak – Back, Down, Back, Forward, [FP] (sw)

 Eat Your Heart Out – Down, Down, Forward, Back, [BK]

 Stage Fatality – Up, Up, Back, [BK]

 Babality – Forward, Forward, Down, Down, [FK]

KITANA

——

“You will learn respect!”

Over 10,000 years old, Princess Kitana remembers little of her early 

years. Her mother, Queen Sindel, died mysteriously ages ago in Earthrealm. 

Most of her life she has loyally served her father, Shao Kahn, in his unending 

quest to conquer the realms. With her closest frienDown, Jade, Kitana enforces 

his brutal will. But there is a feeling tugging at her… a feeling that the 

life she has known is a deception. For the moment, Kitana dutifully works to 

ensure Outworld’s victory in this latest Mortal Kombat tournament. If she were 

to lower her guard, however, she might discover that her Earthrealm opponents 

can lead her to answers.

 Fan Slice – Back + [FP]

 Uprise – Back + [BP]

 Shin Kick – Back + [FK]

 Fan Stab – Forward + [BP]

 Hop Kick – Forward + [FK]

 Spin Kick – Forward + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Truth Be Told – Forward + [BP], [FK], Tag

 Effortless – Forward + [FK], [FP], [BP], Tag

 Big Fan – Back, Back + [BP], Tag

 Tag Combos

 ———-

 Pretty Princess – Back + [FP], Tag

 Mesmerizing – [BP], [FP], Tag

 Magnificient – [FK], [FK], Tag

 Disrespect – Forward + [FK], [FP], Tag

 Combos

 ——

 Royal Pain – [FP], [FP], [BP]

 Dignified – Back + [FP], [BP]

 Majestic – [BP], [FP], [BP]

 Noble Lift – Forward + [BP], [FP]

 Regal Assault – [FK], [FK], [FK]

 Blue Blood – Back + [FK]

 Power Intrusion – Forward + [FK], [FP], [BP]

 Deadly Rush – Forward + [BK], [FP]

 pure Kicks – Forward + [BK], [FK]

 Deception – Forward + [BK], Back + [BK]

 Special Moves

 ————-

 Fan Toss – Down, Forward, [FP]

  (Can be done in air)

 Upraise – Back, Back, [BP]

 Cutting Fan – Down, Forward, [BP]

 Square Boost – Down, Back, [BP]

 Pretty Kick – Down, Back, [FK]

 Fake Out Kick – Down, Back, [BK]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Charged Fan – Down, Forward, [FP] + Block

(Hold [BP] to charge)

 Uplift – Back, Back, [BP] + Block

 Fan Dice – Down, Forward, [BP] + Block

 Square Wave – Down, Back, [FP] + Block

 Pretty Legs – Down, Back, [FK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Big Fan   – Flip Stance + Block

 Finishing Moves

 —————

 Fan Opener – Down, Down, Back, Forward, [BP]

 Splitting Headache – Forward, Down, Forward, Back, [FK]

 Stage Fatality – Forward, Down, Down, [FK]

 Babality – Forward, Down, Forward, [BK]

KRATOS

——

(NOTE:  PS3 ONLY)

“You will not see the end of this day!”

Ancient Greece knew no more bloodthirsty a warrior than Kratos, who for a 

time was the God of War. Mortal once more, Kratos withdrew from the ages-old 

clash between men and gods. But his solitude was broken when he was ripped 

through space and time. As the madness subsided, Kratos found himself in 

present-day Outworld, kneeling before Shao Kahn. To ensure his victory in 

Mortal Kombat, the emperor had invoked an ancient ritual, sacrificing the souls 

of his vanguard to summon and enslave the most powerful warrior of all time. 

But the spell alone could not contain Kratos, who soon regained his free will. 

Enraged by Shao Kahn’s arrogance, Kratos vowed to rip the warlord’s spine from 

his body. The God of War had returned to battle.

 Ares Slash – Back + [FP]

 Zeus Slice – Forward + [FP]

 Divine Lift – Back + [BP]

(Hold [BP] for a follow up attack)

 Spartan Bash – Forward + [BP]

 Spartan Knee – Forward + [BK]

 Uppercut – Down + [BP]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Athena’s Rage – [BP], [FP], [BP], Tag

 Olympic Chain – Back + [BP], Tag

 Pandora’s Box – Forward + [BK], [BP], Tag

 Tag Combos

 ———-

 Hercules Rush – [FP], [FP], Tag

 Athena’s Pain – [BP], [FP], Tag

 Combos

 ——

 Valor of Hercules – [FP], [FP], [BP]

 Wrath of Zeus – Forward + [BP], [FP]

 Anguish Of Zeus – Forward + [BP], [BP]

 Pandora’s Soul – Forward + [BK], [BP]

 Hades Pain – Back + [FP], Back + [BK]

 Hades Edge – Back + [FP], [BP]

 Aphrodite’s Will – Forward + [FP], [BK]

 Athena’s Fury – [BP], [FP], [BP]

 Olympic Ascencion – Back + Hold [BP], [FP]

 Olympic Burst – Back + Hold [BP], [BP]

 Olympic Blast – Back + Hold [BP], [FK]

 Olympic Toss – Back + Hold [BP], [BK]

 Achilles Strike – Forward + [BP], [BP], [FP]

 Special Moves

 ————-

 Apollo’s Bow – Down, Forward, [BP]

 Head of Helios – Down, Back, [BP]

 Hermes Dash – Back, Foward, [BK]

(Hold [BK] to charge)

 Golden Fleece – Down, Back, [FP]

 Zeus’ Rage – Down, Forward, [FK]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Apollo’s Inferno – Down, Forward, [BP] + Block

 Helios Flash – Down, Back, [BP] + Block

 Hermes Rush – Back, Foward, [BK] + Block

(Hold [BK] to charge)

 Argo’s Ram – Down, Back, [FP] + Block

 Revenge of Olympus – Down, Forward, [FK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Nemean Cestus  – Flip Stance + Block

 Finishing Moves

 —————

 Blade of Olympus – Down, Down, Back, Forward, [BP] (sw)

 Medusa’s Gaze – Down, Back, Down, Forward, [FP]

 Stage Fatality – Down, Down, Forward, [FK]

 Babality – Down, Forward, Back, [BP]

KUNG-LAO

——–

“For the Shaolin!”

Kung Lao’s ancestor was defeated by Goro 500 years ago in the pivotal match 

that saw Shang Tsung attain control of the Mortal Kombat tournament. To him 

this contest is about more than Earthrealm’s freedom. His life’s goal has been 

to slay Goro and win the tournament, thus restoring his family’s honor. After 

being defeated by Liu Kang in a qualifying bout, he disguised himself as one 

of Shang Tsung’s guards to gain admittance. Kung Lao believes he is ready for 

the challenge. The time to avenge his ancestor is at hand.

 Chops – Back + [FP]

 Hat Swipe – Forward + [BP]

 Rolling Thunder – Forward + [FK]

 Point Kick – Back + [FK]

 Hop Kick – Forward + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Spinout – Down, Forward + [FP], Tag

 Tag Combos

 ———-

 Yin Yang – [FP], [FP], [BP], Tag

 Swirling Dragon – [BP], [FP], [BP], [FP], [BP], Tag

 Double Yang – [BP], [BK], Tag

 Combos

 ——

 Windy Palm – [FP], [FP], [BP], [FP]

 Healing Wind – Back + [FP], Forward + [FP]

 Chained Fist – [BP], [FP], [BP], [FP], [BP]

 Iron Broom – [BP], [BK], [BP] + [FP]

 Leg Bar – [BP], [BK], [FP] + [FK]

 Uprooting Stomp – [BP], [BK], [FP] + [FK], [FK]

 Plum Flower – [BP], [BK], [FP] + [FK], [FP]

 Lead The Way – Back + [FK], [FK], [FK]

 Special Moves

 ————-

 Hat Toss – Back, Forward, [BP]

(Up and Down controlls hat movement)

 Ground Hat – Down, Back, [BP]

 Spin – Down, Forward, [FP]

 Dive Kick – Down + [BK]

(While in air)

 Teleport – Down, Up

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Ultimate Hat – Back, Forward, [BP] + Block

 Grinding Hat – Down, Back, [BP] + Block

(Hold [BP] to delay)

 Cyclone – Down, Forward, [FP] + Block

 Multi Kick – Down + [BK] + Block

(While in air)

 X-Ray Move

 ———-

 (Requires full Super bar)

 Fist of Shaolin   – Flip Stance + Block

 Finishing Moves

 —————

 Hat Trick – Back, Forward, Forward, Back, [BP]

 Razor’s Edge – Down, Down, Forward, Back, [FP]

 Stage Fatality – Down, Forward, Down, [FK]

 Babality – Down, Forward, Down, [BP]

LIU-KANG

——–

“Show me what you can do!”

Orphaned at a very young age, Liu Kang was raised by Shaolin monks, who taught 

him the way of the spiritual warrior. They soon recognized his potential as a 

contender for the Mortal Kombat tournament and rigorously trained him for this 

task. Raiden, too, understood that Liu Kang was Earthrealm’s best hope for 

freedom and introduced him to Master Bo’ Rai Cho to further his development. 

Once fully trained, Liu Kang bested all challengers and earned the high honor 

of representing the Shaolin in the Mortal Kombat tournament. He and Raiden then 

embarked on their fateful journey to Shang Tsung’s island to compete in this 

pivotal kontest.

 Uppercut – Down + [BP]

 Fierce Jab – Forward + [BP]

 Gut Strike – Back + [BP]

 Knee Bash – Forward + [BP]

 Shaolin Heel – Forward + [FK]

 Knee Kick – Back + [FK]

 Shin Kick – Forward + [BK]

 Sweep – Back + [BK]

 Dragon Stance – Down, Back, [BP]

Final Act – [FP]

Fist of Death – [BP]

Shaolin Flip – [FK]

Moon Sweep – [BK]

 Fast Tag

 ——–

 Shaolin Spirit – Back + [FP], Back + [BP], Back + [FP], Tag

 Dragon’s Bite – Back + [FK], [FP], [BP], Tag

 Next Time – [FP], Tag

 Tag Combos

 ———-

 Fist Swaps – [FP], [FP], Tag

 Friendly – Forward + [FP], [BP], Tag

 Step-In – Forward + [FP], Back + [BP], Tag

 Dragon Dance – [BP], Back + [FP], Tag

 Twin Lotus – [FK], [FK], Tag

 Harm-onious – Back + [FK], [FP], Tag

 Combos

 ——

 Three Fists – [FP], [FP], [FP]

 Death Fist – [FP], [FP], [BP]

 Blasing Blasts – Back + [FP], [BP], [FP]

 Immortal Dragon – Back + [FP], Back + [BP], Back + [FP]

 Fierge Tiger – [BP], [FP], [FK]

 Showdown – Forward + [BP], [BK]

 Launching Fury – Back + [BP], Back + [FK]

 Backdown – Back + [FP], [BK]

 Lotus Flurry – [FK], [FK], [BK]

 Final Act – Back + [FK], [FP], [BP]

 Krusing Kombo – Forward + [BK], [FK]

 Special Moves

 ————-

 High Fireball – Back, Forward, [FP]

(Can be done in air)

 Low Fireball – Back, Forward, [FK]

 Flying Dragon Kick – Back, Forward, [BP]

 Bicycle Kick – Back, Back, Forward, [BK]

 Parry – Down, Back, [FP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 High Dragon Fire – Back, Forward, [FP] + Block

(Can be done in air)

 Low Dragon Fire – Back, Forward, [FK] + Block

 Flame Dragon Kick – Back, Forward, [BP] + Block

 Bicycle Steps – Back, Back, Forward, [BK] + Block

 Burning Parry – Down, Back, [FP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Chin-Up   – Flip Stance + Block

 Finishing Moves

 —————

 Fist of Flame – Forward, Back, Down, Down, [FK] (sw)

 The Beast Within – Down, Down, Forward, Down, [BK]

 Stage Fatality – Down, Forward, Back, [FK]

 Babality – Down, Down, Down, [BK]

MILEENA

——-

“Let’s Dance!”

Shang Tsung has created many abominable creatures in his Flesh Pits, but none 

so twisted as Mileena. A fusion of Edenian flesh and Tarkatan blooDown, Mileena 

is both beauty and beast. This dichotomy has made her mind unstable; she is 

prone to fits of madness and savagery. Though she has the appearance of a 

mature woman, she is more child than adult–a blank slate conformed to 

Shao Kahn’s will. Devoid of conscience or remorse, Mileena will butcher 

anyone to appease her beloved father.

 Uppercut     – Down + [BP]

 Side Chop    – Back + Forward Punch 

 Leaping Sai – Back + [BP]

 Sai Impale   – Forward + [BP]

 Lunge Kick   – Forward + [FK]

 Sneaky Kick – Back + [FK]

 Splits       – Up + [BK]

 Sweep        – Back + [BK]  

 Fast Tag

 ——–

 Malice      – Up + [BK], Tag

 Tag Combos

 ———-

 Malevolence   – [FP], [FP], Tag

 Fiendish – [BP], [FK], Tag 

 

 Combos

 ——

 Smacked Around – [FP], [FP], [BP]

 Boot Down       – Back + [BP], [BK]

 Bones           – [BP], [FK], [BK]

 Pretty Slasher – Forward + [FK], [FP] + [BP]

 Killer Heels    – [FK], [BK]

 Getaway Sticks – Back + [FK], Back + [BK]

 Friendly Kiss   – [BK], [BP]

 Special Moves

 ————-

 Sai Blast        – Back, Forward, [FP]

   (Can be done in air)

 Teleport Drop    – Forward, Forward, [FK]

   (Can be done in air)

 Leaping Neckbite – Back, Forward, [BP]

 Ball Roll        – Back, Down, [BK]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Sai Bursts       – Back, Forward, [FP] + Block

   (Can be done in air)

 Tricky Teleport – Forward, Forward, [FK] + Block

   (Can be done in air)

 Leaping Lunch    – Back, Forward, [BP] + Block

 Smashing Roll    – Back, Down, [BK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Femme Fatale – Flip Stance + Block

 Finishing Moves

 —————

 Be Mine       – Back, Forward, Back, Forward, [BP]

   (Mileena throws her sais at the opponent and buries them in their Torso.  

    She then caresses the opponent’s head before ripping it off and 

    bites into it)

 Rip Off – Back, Forward, Back, Down, [FK] Jump

 Stage fatality – Down, Down, Down, [FP]

 Babality – Down, Down, Forward, Back, [BP]

NIGHTWOLF

———

“Ancestors, give me strength!”

Nightwolf is one of few Earthrealm mortals with a strong connection to the 

spirit world. A powerful Native American shaman, he is guided by the empyrean 

forces and communes with divine beings such as Haokah, known to the East as 

Raiden. Nightwolf’s devotion allows the Spirits to work through him, granting 

him unnatural long life and ethereal weapons to kombat the darkness that 

threatens mortalkind. In the coming crisis, however, it is not Nightwolf’s 

arsenal that will alter fate. His faith in the Spirits will inspire those who 

have lost hope.

 Knife Stab – Back + [FP]

 Uppercut – Down + [BP]

 Big Chop – Back + [BP]

 Neck Stab – Forward + [BP]

 Toe Stomp – Forward + [FK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Waning Moon – Forward + [FK], [FP], [BP], Tag

 Rising Hawk – Down, Forward, [FP], Tag

 Diving Eagle – Down, Forward, [FP] + Block, Tag

(Uses one bar of Super)

 Tag Combos

 ———-

 Razor’s Edge – [FP], [FP], Tag

 Falcon Swap – [BP], [FP], [FP], Tag

 Deadly Talon – [BP], [FK], Tag

 Howling Wolf – Back + [BP], [BP], Tag

 Bull and Bear – Forward + [FK], [FP], Tag

 Combos

 ——

 Blade and Edge – [FP], [FP], [BP]

 Axe Blast – [FP], [BP], [BP], [FP]

 Dagger Stab – Back + [FP], [FP], [FP]

 Deadly Dance – [FP], [FP], [BK]

 New Earth – [BP], [FK], [BK]

 Tomahawk Smash – Back + [BP], [BP], [FP]

 Full Moon – Forward + [FK], [FP], [BP]

 Spirit Tracks – Forward + [FK], Back + [BK]

 Special Moves

 ————-

 Shoulder – Forward, Forward, [BK]

 Lightning – Down, Back, [FK]

 Arrow Show – Down, Back, [FP]

 Reflect – Down, Back, [BP]

 Axe Swing – Down, Forward, [FP]

 Choke – Down, Forward, [BP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Power Charge – Forward, Forward, [BK] + Block

 Thunder Storm – Down, Back, [FK] + Block

 Multi-Arrow – Down, Back, [FP] + Block

 Absorb – Down, Back, [BP] + Block

 Tomahawk Bash – Down, Forward, [FP] + Block

 Strangle – Down, Forward, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Ancestors Call  – Flip Stance + Block

 

 Finishing Moves

 —————

 Little Off The Top – Down, Forward, Down, Back, [BK]

 Ascension – Down, Down, Forward, Back, [FP]

 Stage Fatality – Down, Down, Down, Block

 Babality – Forward, Back, Forward, Back, [FP]

NOOB SAIBOT

———–

“Fear Me!”

Noob Saibot’s origins are unknown, but he is likely a revenant: a fallen 

warrior resurrected by the Netherrealm sorcerer Quan Chi to fulfill a dark 

objective. Noob has been assigned to aid Shao Kahn in his acquisition of 

Earthrealm. A faithful servant and a recent addition to the Brotherhood 

of Shadow, he will obey his master, Quan Chi, and complete his mission. But 

he is biding his time. Noob Saibot has a dark objective of his own.

 Saibot Strike – Back + [FP]

 Uppercut – Down + [BP]

 Hook Punch – Back + [BP]

 Point Kick – Forward + [FK]

 Snap Kick – Forward + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Mysterious – Back + [FP], [BP], [FP], Tag

 Tag Combos

 ———-

 Entangles – Back + [FP], [BP], Tag

 Warped Rush – [BP], [FP], Tag

 Tragic – Back + [FP], [BP], Tag

 The Shadow – Forward + [FK], [FK], Tag

 Combos

 ——

 Saibot Blast – [BP], [FP]

 Sneaky Saibot – Back + [FP], [BP], Forward + [BK]

 Evil Twin – Back + [FP], [BP], [FP], Forward + [BK]

 Saibot Strike – Back + [FP], [BP], [FP], [BK]

 Assassinate – [BP], [FP], [BP]

 No Compassion – Back + [BP], [FP], [BK]

 Reincarnated – Forward + [FK], [FK], [FK]

 Possessed – Forward + [BK], [FK]

 Special Moves

 ————-

 Ghostball – Down, Forward, [FP]

(Disables opponent’s Block)

 Blackhole(above) – Down, Back, [BP]

 Blackhole(behind) – Down, Forward, [BP]

 Blackhole(front) – Down, Forward, Back, [BP]

 Teleport slam – Down, Up

(Can be done in air)

 Shadow Charge – Down, Forward, [FK]

 Shadow Upknee – Down, Back, [FK]

 Shadow Slide – Back, Forward, [BK]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Spiritball – Down, Forward, [FP] + Block

 Darkness(above) – Down, Back, [BP] + Block

 Darkness(behind) – Down, Forward, [BP] + Block

 Darkness(front) – Down, Forward, Back, [BP] + Block

 Teleport Smash – Down, Up + Block

(Can be done in air)

 Saibot Charge – Down, Forward, [FK] + Block

 Saibot Upknee – Down, Back, [FK] + Block

 Saibot Slide – Back, Forward, [BK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Together Again   – Flip Stance + Block

 Finishing Moves

 —————

 Make a Wish – Back, Forward, Back, Down + [BK]

 As One – Down, Down, Back, Down, Block

 Stage Fatality – Down, Forward, Back, [FK]

 Babality – Forward, Up, Forward, [FP]

QUAN CHI

——–

“You will serve me in the Netherrealm!”

(NOTE: To unlock Quan Chi, complete chapter 16 in Story Mode)

The Netherrealm has produced many vile beings, but none rival the 

Arch-Sorcerer Quan Chi. In lieu of Netherrealm demons, he prefers to 

resurrect deceased warriors for use in his sinister plans. Foremost 

among them is the tortured Shirai Ryu ninja Scorpion, who is Quan Chi’s 

personal assassin. Quan Chi is building an army of such specters–the 

purpose of which has yet to be revealed. Another mystery is the 

sorcerer’s involvement in the Mortal Kombat tournament. The Netherrealm 

has no stake in its outcome, which leads some observers to question 

his presence….

 Back Hand – Back + [FP]

 Overhead Swipe – Forward + [FP]

 Uppercut – Down + [BP]

 Side Chop – Back + [BP]

 Low Hop Kick – Up + [FK]

 Shin Kick – Back + [FK]

 Hop Kick – Forward + [BK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Sinister – Back + [BP], [FP], Tag

 Die-Abolical – Back + [FK], [FP] + [BP], Tag

 Tag Combos

 ———-

 Alternative Means – [FP], [FP], Tag

 Kruel Intentions – Forward + [FP], [BP], Tag

 Bad Omen – [BP], [FP], Tag

 Combos

 ——

 Afterlife – [FP], [FP], [BP]

 Under Torment – [FP], [FP], [FK]

 Conjurer’s Crush – Back + [FP], [FP]

 Corruption – Forward + [FP], [BP], [BP], [FP]

 Spellbinder – [BP], [FP], [BP]

 Root Of Evil – [BP], [FP], [BK]

 Enchantment – [BP], [FP], Up + [FK]

 Wounded Wrath – Back + [BP], [FP]

 Incantation – Back + [BP], [BK]

 Deterioration – Back + [FK], [FK]

 Annihilation – Back + [FK], [BP] + [FP]

 Special Moves

 ————-

 Skeletal Boot – Down, Back, [BK]

 Ground Burst

Close – Down, Back, [FP]

Medium – Down, Forward, [FP]

Far – Down, Back, Forward, [FP]

 Skull Ball – Down, Back, [BP]

 Sky Drop – Down, Back, [FK]

(Can be done in air)

 Trance – Back, Forward, [FK]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Skeletal Buff – Down, Back, [BK] + Block

 Ground Blast

Close – Down, Back, [FP] + Block

Medium – Down, Forward, [FP] + Block

Far – Down, Back, Forward, [FP] + Block

 Skull Chomp – Down, Back, [BP] + Block

 Sky Stomp – Down, Back, [FK] + Block

(Can be done in air)

 Mesmerize – Back, Forward, [FK] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Amulet Assault   – Flip Stance + Block

 Finishing Moves

 —————

 Beat Down – Forward, Forward, Down, Dow, [FP]

 On Your Knees – Down, Forward, Down, Forward, [BK]

 Stage Fatality – Back, Forward, [BP]

 Babality – Forward, Down, Back, [BP]

RAIDEN

——

“Thunder take you!”

Raiden is the God of Thunder and Protector of Earthrealm. Ageless and 

wise beyond measure, he leads Earthrealm’s mortals in the endless battle 

against the forces of darkness. When Shao Kahn, Emperor of OutworlDown, 

threatened to merge his realm with Earthrealm, an overwhelmed Raiden 

implored the Elder Gods to give Earthrealm a fighting chance. Thus the 

Mortal Kombat tournament was created. For millennia Shao Kahn has been 

kept at bay, but nine consecutive losses to Goro have eroded hope that 

Earthrealm can be saved. Determined to prevent Armageddon, Raiden tirelessly 

quests to find a champion worthy of Mortal Kombat.

 Static Touch – Back + [BP]

 Gut Strike – Forward + [BP]

 Side Kick – Back + [FK]

 Spinning Kick – Forward + [FK]

 Heel Smash – Forward + [BK]

 Uppercut – Down + [BP]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Distant Thunder – [FK], [FK], [BK], Tag

 Elder Fury – Back + [FK], [FP], [BP], Tag

 God Fist – Forward + [BP], [BK], Tag

 Tag Combos

 ———-

 Godlike – [BP], [BP], Tag

 Supernatural – Back + [BP], Forward + [FP], Tag

 Divine Power – Forward + [BP], [FK], Tag

 Combos

 ——

 Heavenly Hand – [FP], [BP], [FP], [BP]

 Sudden Energy – [BP], [BP], Forward + [FP]

 White Lightning – [BP], [BP], Back + [BK]

 Violent Thunder – Back + [BP], Forward + [FP], [BP] + [FP]

 Quick Burn – Forward + [BP], [BK]

 Flash Storm – Forward + [BP], [FK], [BP] + [FP]

 Spark Kicks – [FK], [FK], [BK]

 Thunder God – Back + [FK], [FP], [BP]

 Special Moves

 ————-

 Lightning – Down, Back, [FP]

 Electrocute – Down, Forward, [BP]

 Electric Fly – Back, Forward, [FK]

(Can be done in air)

 Teleport – Down, Up

 Vicinity Blast – Down, Back, [BP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Bolt – Down, Back, [FP] + Block

 Shocker – Down, Forward, [BP] + Block

 Thunder Fly – Back, Forward, [FK] + Block

(Can be done in air)

 Sparkport – Down, Up + Block

 Vicinity Burst – Down, Back, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Shock Therapy   – Flip Stance + Block

 Finishing Moves

 —————

 Just a Scratch – Down, Forward, Down, Forward, [FP]

 Transplant – Back, Forward, Forward, Down, [BK]

 Stage Fatality – Down, Down, Down, [BP]

 Babality – Down, Back, Down, [BK]

REPTILE

——-

His home realm of Zaterra is gone, mysteriously destroyed ages ago. 

Reptile is the last known surviving member of his race. He has since 

made Outworld his home. Shao Kahn has made use of Reptile’s mastery of 

stealth to spy on suspected traitors and slay known enemies of the empire. 

But the knowledge that he is the last of his kind gnaws at Reptile. He 

would give anything, kill anyone, if it would bring his realm back from 

the abyss. Self-pity fuels his aggression as he inflicts suffering and 

death on others.

 Uppercut – Down + [BP]

 Reptile Smash – Forward + [BP]

 Low Swipe – Back + [FP]

 Hop Kick – Forward + [FK]

 Sweep – Back + [BK]

 Fast Tag

 ——–

 Carnivorous – [FP], [BP], [BP], [FP], Tag

 Nocturnal – Forward + [BP], Back + [FP], Tag

 Aquatic – [FK], [BP], [FP], Tag

 Shredding Skin – Back, Forward, [BP] + Block, Tag

(Uses one bar of Super)

 Tag Combos

 ———-

 Toxic – [FP], [BP], Tag

 Ravenous – [FP], [BP], [BP], Tag

 Anguish – [FK], [BP], Tag

 Combos

 ——

 Cold Blooded – [FP], [BP], [BK]

 Carnivore Bash – [FP], [BP], [BP], [FP]

 Deadly Venom – [FP], [BP], Back + [FP]

 Just Hatched – [BP], Forward + [FK]

 Hybrid Blast – [BP], [BK] + [FK]

 Bybrid Crush – [BP], Forward + [FK], [BP] + [FP]

 Evolution – Forward + [BP], Back + [FP]

 Amphibian Charge – [FK], [BP], [FP]

 Slithered – [FK], [BP], Back + [BK]

 Swamp Strikes – Forward + [FK], [BP] + [FP]

 Special Moves

 ————-

 Slow Force Ball – Back, Back, [FP]

 Fast Force Ball – Back, Back, [FK]

 Slide – Back, Forward, [BK]

 Acid Hand – Down, Back, [BP]

 Invisibility – Down, Up, [BK]

 Acid Spit – Down, Forward, [FP]

 Elbow Dash – Back, Forward, [BP]

 Enhanced Attacks

 —————-

 (Requires one bar of Super)

 Slow Mega Ball – Back, Back, [FP] + Block

 Fast Mega Ball – Back, Back, [FK] + Block

 Slime Trail – Back, Forward, [BK] + Block

 Reptilian Hand – Down, Back, [BP] + Block

 Vanish – Down, Up, [BK] + Block

 Acid Stream – Down, Forward, [FP] + Block

 Reptilian Elbow – Back, Forward, [BP] + Block

 X-Ray Move

 ———-

 (Requires full Super bar)

 Tricky Lizard – Flip Stance + Block

 Finishing Moves

 —————

 Acid Yak – Forward, Forward, Down, Up, [FK]

 Weight Loss – Down, Down, Forward, Back, [FP]

 Stage Fatality – Forward, Down, Down, Block

 Babality – Back, Forward, Back, Down, High Kick

 Klassic Fatality – Back, Back, Forward, Down, Block

Looking for more details? Check out the full Mortal Kombat fatality and babality list here.

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Mortal Kombat review https://rb88betting.com/mortal-kombat-2011-review/ https://rb88betting.com/mortal-kombat-2011-review/#respond Tue, 19 Apr 2011 00:00:00 +0000 https://rb88betting.com/mortal-kombat-2011-review/ Without a doubt, Mortal Kombat’s heyday was the mid ‘90s, a time when it and Street Fighter ruled not just arcades, but home consoles as well. It enjoyed a brief resurgence in the mid 2000s with sequels like Deadly Alliance and Deception, but with each new game came more goofy finishing moves, uninspired character designs …

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Without a doubt, Mortal Kombat’s heyday was the mid ‘90s, a time when it and Street Fighter ruled not just arcades, but home consoles as well. It enjoyed a brief resurgence in the mid 2000s with sequels like Deadly Alliance and Deception, but with each new game came more goofy finishing moves, uninspired character designs and a needlessly complex plot. These were followed by MK vs DC Universe, which neutered the violence and gruesome finishing movesthat made the series a success in the first place.

With so many missteps since the last major hit, what could the franchise do to regain its former glory? Ignore all the mediocre stuff and take things back to the original three games that started it all.

Above: And that means a lot of blood

For the most part, this new MK sticks to the characters and tone of the first few games, meaning tons of vicious, mean-spirited attacks with just a hint of humor; groin punches and hilariously excessive fatalities are in, farting attacks and tacked-on kart racer minigames are out. Even the roster preys upon the world’s fondness for MK1-3, pulling just about every single character from those early days into one game. It’s clear developer NetherRealm’s goal was to tug at our misty-eyed recollections of the past, and on that front, it totally succeeded.

Above: Classic backgrounds reappear, like this tournament scene from the very first game

Above: The MK2 armory returns with loads more background detail

Above: I’m sure we all remember the Living Forest?

Above: Even MK3’s memorable areas have come back, and in many cases have story-based context now

Beyond the superficial pandering lies a commendably fun scrapper that mixes successful elements of the first three games. Combat falls somewhere in between MK2 and MK3, with emphasis on chaining normal moves into specials; stringing combos together is slightly more freeform than MK3’s infamous “dial a combo” system that only allowed combos with pre-set button combinations, but it’s also not as open to experimentation as say, Street Fighter IV.

Speaking of SFIV, new MK freely cribs from not just Capcom’s workhorse, but also, of all things, Rare’s Killer Instinct. Along the bottom of the screen is a meter that fills up as you deal and receive damage. When one section is full, you can execute an “enhanced” version of any special move your character has; in other words, it’s the same as SFIV’s EX moves, where Ryu’s fireball deals an extra hit or in this case, Kano throws two knives instead of one.

Above: C-C-C-C-etc

Two full sections give you the ability to cancel someone’s combo and break free of their attack. Both enhanced attacks and combobreakers have tactical applications that can increase damage or set up more elaborate moves, so they’re far from copycat afterthoughts. If you refrain from using those moves and fill up the meter completely, you have access to X-ray moves, which are this game’s equivalent to Street Fighter’s big-damageUltra Combos.

All these elements form a game that mostly plays like MK2, just with more juggle, combo and interrupt options. It’s great, flashy fun for button mashers yet rewards those who want to dissect each move and how it reacts with another, so in our opinion that makes this the “best” Mortal Kombat to date. That said, I noticed several instances where moves would connect when they really shouldn’t have, even cases where my fighter would be jumping over another and magically reappear back in front of the computer, somehow being thrown. Most of the time special moves behave like they should, but there were more than a few times were I legitimately could not understand why one move has priority over another, or why the hit range on one move is as wide or tall as it is.

But that’s getting into tournament-level play discussion, which is not how most of us will judge the new Mortal Kombat. And in all fairness, MK has always favored style over substance, and this time the “style” is shredded faces, broken bones and splattered blood, which all combine to create a thoroughly violent experience.

Above: Blood splatters dynamically on your fighter and the opponent, so no two victory screens are quite the same

Above: Take too much damage and the kombatants actually lose pieces of their head and costume

This persistent damage is purely cosmetic, but it does indeed add to the flavor. It helps convey how much these guys are pounding the hell out of each other, and when one finally stands tall as the winner, with his costume tattered and teeth showing through his jaw, it truly feels like a victory. Before, blood flew around the screen for the sake of blood flying around the screen; now, it helps sell the dark, macabre atmosphere.

Topping all this off are the aforementioned X-ray moves, which are devastating new attacks unique to this version of MK. Land one of these suckers and you can deal up to 50% damage, which, while cool for comebacks, is perhaps too much. We want to always have a chance at victory, but uh, some of these moves can turn the tide in a very un-fun way.

Above: Plus how the hell are they walking away from this??

These features make up the guts of the game (no pun int… fuck it, pun intended) and power all the other single and multiplayer components. I’ll get into those on the next page, which are all surprisingly awesome and worth checking out.

These features make up the guts of the game (no pun int… fuck it, pun intended) and power all the other single and multiplayer components. I’ll get into those on the next page, which are all surprisingly awesome and worth checking out.

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