The post Mighty No. 9 coming to PS3, Wii U, and Xbox 360 appeared first on Game News.
]]>
Mighty No. 9 got equipped with console versions today. The Kickstarted spiritual successor to Mega Man from Keiji Inafune’s Comcept studio cleared $2.2 million in pledges, soaring past its most significant stretch goal yet.
The platformer will be at home on PS3, Wii U, and Xbox 360, on top of its previously announced PC, Mac, and Linux versions. Backers will be able to choose which one they want to digitally receive after the campaign concludes.
Other cleared stretch goals include a New Game Plus mode, a sped-up Turbo Mode, a Boss Rush Mode, and even a Making of Mighty No. 9 video documentary produced by 2 Player Productions, the team behind the Double Fine Adventure documentary.
Mighty No. 9 will blast his way onto PS4 and Xbox One at $3.3 million pledged (3DS and Vita versions are also being considered). With 14 days to go, we wouldn’t count the new blue bomber out of next gen just yet.
The post Mighty No. 9 coming to PS3, Wii U, and Xbox 360 appeared first on Game News.
]]>The post Yaiba, zombie/ninja/mech title announced by Mega Man creator Keiji Inafune appeared first on Game News.
]]>
Keiji Inafune has become quite the legend in the gaming industry over the past twenty five years as he’s developed a slew of highly memorable, endlessly celebrated titles. He’s the mind behind Mega Man, Onimusha, Dead Rising, and the upcoming (awesome-looking (opens in new tab)) new Vita title, Soul Sacrifice.
So our ears perked up a bit when we learned that he’s announced that he’s started work on a brand new title called Yaiba. And when we were informed that the game will feature ninjas, zombies, and mechs we just about keeled over. Inafune, you genius, you’ve done it again!
Details are still incredibly scarce on the new title, “I am not at freedom to disclose the details just yet,” Inafune said in a press release today. “But I am confident you will enjoy this new concept consisting of zombies with action, ninjas and mechs.”
“Everywhere I go, people ask me, ‘When is it coming?’” he continued. “There are so many zombie games out there, yet people ask me for a new Inafune zombie game. I am grateful for people’s respect for me as the ‘zombie game creator’ and to fulfill that I must answer their expectations with YAIBA.”
The post Yaiba, zombie/ninja/mech title announced by Mega Man creator Keiji Inafune appeared first on Game News.
]]>The post PS Vitas Soul Sacrifice: How much more insane can video game stories get? appeared first on Game News.
]]>In Soul Sacrifice, one of the monsters you face will be a Harpy. Anyone who’s played God of War (opens in new tab) or knows their Greek mythology will be familiar with these things. They’re female, grotesque, winged and revolting. But did you ever stop to wonder how they came to be this way? Well, riffing off the ‘stealer of food’ angle of the original myth, how’s this for a back-story?
A well-to-do lady became infatuated with a local market trader and visited him every day, always under the pretence of buying fruit from him. But the more fruit she bought and ate, the fatter she got (wait… what?), eating and eating as her love grew until she was a proper porker. Look:

Above: It’s lettuce that takes more energy to digest than it contains, folks. Not fruit
But then, said market trader left for another town. Suddenly racked with grief over her poor broken heart, the lady gave in to darkness and despair. Her fat turned to clay (again… what?) and she sprouted wings. As you do – depression can take all kinds of physical forms. She was then able to fly to the next town where she found her love. However, now being a monster and not a well-to-do lady any more – and still very hungry – she swallowed him whole.

Above: How many chins has she got?! That’s not fat, they look sewn on. Ewww
So now she’s winged, fat, made of clay, broken-hearted and has eaten her would-be lover. Suffice to say she’s pretty pissed. That’s about where her state of mind is by the time you meet her, so perhaps it’s not a good idea to offer her a fruit pastille.
And what of ol’ Cerberus, eh? The three-headed dog thing is a staple of everything from God of War to Harry Potter. Well, turns out his back-story in Soul Sacrifice is just as mental.
There’s a guy who loves his town. He defends it with every fibre in his being, keeping his two pet dogs by his side. But you can’t fight what you can’t see and his town is soon decimated (well, by definition that means only a tenth is killed, so it’s even worse than ‘decimated’ really) by disease. To make things worse, barbarians take advantage of the town’s troubles and raid it one night, impaling the guard through the back.

Above: That’s exactly what real dogs would do. You’re impaled on a spear and they take the opportunity to lick your face
Again, the powers of darkness appear and suggest he can continue to live if he gives up what is dearest to him (which must be the town). So he does, but he gets fused with his dogs along the way. A bit like The Fly in that respect, but with less wall-climbing and more leg-humping.
The town is said to still exist, but if you enter it, you will never leave. Best have a couple of game saves on the go, then.

Above: And there he is in his new form. We suggest bringing three sticks and throwing them in different directions
Pretty mad, eh? Still it makes perfect sense in a game where you can use your own spine as a weapon (opens in new tab). We’re really looking forward to Soul Sacrifice, and not just because our Vitas’ clothes are starting to look loose thanks to being starved of games. Mega Man co-creator Keiji Inafune created its concept, the quality level looks high and… well, our Vitas need games. Hey, we did say it wasn’t just because our Vitas are game-starved. But they really are getting that way.
Source: Siliconera (opens in new tab)
The post PS Vitas Soul Sacrifice: How much more insane can video game stories get? appeared first on Game News.
]]>