The post Destiny: Xur weapons, gear, and location, August 18 – 20. Bad Juju, MIDA Multi-tool, and Zhalo Supercell! appeared first on Game News.
]]>• The Glasshouse (Exotic Titan helmet) – 13 Strange Coins
• Sealed Ahamkara Grasps (Exotic Hunter gauntlets) – 13SC
• Impossible Machines (Exotic Warlock gauntlets) – 13SC
• Bad Juju (Exotic pulse rifle) – 23SC
• Legacy Engram (boots engram) – 31 Strange Coins
• MIDA Multi-Tool and Special Ops (Exotic weapon and ornament combo) – 30SC and 25 Silver Dust
• Zhalo Supercell and Not a Toy (Exotic weapon and ornament combo) – 30SC and 25 Silver Dust
• Exotic Shard – 7SC
• Three of Coins – 7SC
• Glass Needle – 3SC

What’s best? Well the Titans’ Glasshouse is pretty handy, making the Blessing of Light and Weapons of Light buffs from the Ward of Dawn last longer. A decent perk for tough team-play, but not exactly a must-have. The Sealed Ahamkara Grasps? Sorry, Hunters, but they’re a bit crap. They just give you an extra melee for every charge, and a chance of auto-reloading your weapon with every stab. If using the Gunslinger subclass, they could work as a safety net for the Knife Juggler perk, giving you an extra go at scoring a precision knife-kill in order to reset cooldown – or, in fact, providing more fuel to your super by way of Circle of Life – but otherwise they’re not too exciting.
The Warlocks’ Impossible Machines are better, giving the Landfall perk for free, thus allowing you to spike the ground with Lightning upon triggering Stormcaller, while also activating chain lightning or the evasive teleport of Electric Glide. Guns though, are really where it’s at this week.
Bad Juju is a beast of a pulse rifle, auto-reloading on every kill, adding charge to your super gauge, and stacking damage buffs so that each kill makes the next kill easier. It really likes killing things. You should let it. As for the MIDA Multi-Tool, what it lacks in stand-out perks, it makes up for in ‘Holy shit, this is good’. Carefully designed around a lot of resonating, sympathetic stats and abilities that make it one of the most ludicrously good, all-rounder Scout Rifles in the game, MIDA’s speed boost perk, hair trigger, and strong rate of fire and range make it a heck of a great, pro-active weapon. But it also has maximum reload speed. And a radar when aiming down the sights. And an additional, optional agility buff, and a secret case of the High Calibre Rounds perk, which increases enemy stagger when you hit them. It is a gun both refined and very aggressive, which frankly is a delightful combination.

As for Zhalo? It’s an arc-powered primary. That quality alone is exciting. But that quality is not alone. With it comes an array of delicious, resonating, tertiary perks. It can trigger chain lightning on hit, and if you score a double-kill (which is highly likely when you have chain lightning) you can say hello to a bonus chunk of super energy. It’s basically great.
As ever, Xur will be around until 10am UK / 2am PT on Sunday, at which point he’ll be away for another week, no doubt to frantically check his e-mail for that confirmation of the Destiny 2 (opens in new tab) gig from Bungie. It’s been a while now, guys. He’s still waiting.
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]]>The post Bungie admits it had “no clue” what The Darkness was in Destiny appeared first on Game News.
]]>“So, I think that at a point, just totally candidly? We had no idea what it was. Straight up. We had no clue,” Smith said. “We didn’t know what it was, and we, for a period, we chose [that] we’re going to lump all the races [in together], and you see this in the tooltips in the game. ‘Minions of the Darkness.’ And we had taken all the races and said, ‘Ah, they’ll just be the Darkness.’ But that’s not what the IP deserves.”
This is why Destiny 2’s story is so squarely focused on the Traveler and your Guardian losing their Light. Those lore elements are a lot more established and understood, so putting aside the universe-ending… whatever… should help the game feel more sensical. And this isn’t to say that we’ll never hear the words “the Darkness” again – it’s just taking a backseat until Bungie can figure out what it actually is and how to make it a comprehensible foe.
“When we’re going to talk about Darkness next, we need to know what it is and have a plan for it,” Smith said. “And we do.”
Oh well. At least Destiny 2 looks super pretty running at 60fps and 4K resolution (opens in new tab). And our hands-on preview (opens in new tab) suggests that even if the story needed to take a hard left turn, at least the gameplay is smooth.
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]]>The post Destiny Golden Chests Location Guide appeared first on Game News.
]]>
One of the better-kept secrets in Destiny (opens in new tab) is the existence of five Golden Chests on each planet, as other than a small notification on your map screen when you start collecting them there’s very little to make these containers stand out as important. However, each one yields Glimmer currency as well as new items, and discovering all five on a planet can unlock special bonus items as well.
Normally, if one player opens a loot chest then others in the session only have a short time to collect the contents before it disappears, however this mechanic does not apply to Golden Chests – they appear independently for each player and can be collected without having an effect on your team mates.
Although most of these Golden Chests can be found in free roam (a few are behind locked doors that only open during missions), it’s easier to describe their locations in terms of waypoints for the missions listed below. Follow our guide over the following pages and you’ll be stocked up with quality items in no time!
Looking for extra help? Then head to our Destiny Walkthrough (opens in new tab) for a complete set of guides, covering collectible locations, gameplay tips, and more.
Current page:
Destiny Golden Chests Introduction
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]]>The post Destiny: Age of Triumph easter egg brings Dinklebot back for his most infamous line appeared first on Game News.
]]>A new easter egg has been added to the game, and it’s apparently quite easy to access. According to Reddit (opens in new tab), all you need to do is complete the mission The Dark Within, and Ghost will deliver his infamous “That Wizard came from the moon” line with Dinklage’s voice. Then he’ll clear his… throat… (does Ghost have a throat?) and snap back to Nolan North. You can see it in action here:
Pretty neat little throwback there, Bungie! Just make sure you don’t play the game too loud or *flat, monotone voice* you’ll have woken the Hive.
Seen something newsworthy? Tell us (opens in new tab)!
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]]>The post Destiny: Xur weapons, gear, and location, March 17 – 19. Telesto! appeared first on Game News.
]]>Anyway, what’s Xur selling? Well this week he’s selling this lot:
• The Glasshouse (Exotic Titan helmet) – 13 Strange Coins
• Shinobu’s Vow (Exotic Hunter gauntlets) – 13SC
• The Ram (Exotic Warlock helmet) – 13SC
• Telesto (Exotic fusion rifle) – 23SC
• Legacy Engram (Boots engram) – 31 Strange Coins
• Exotic Shard – 7SC
• Three of Coins – 7SC
• Glass Needle – 3SC

What’s good? The Warlocks’ Ram is this week’s stand-out piece of armour. It gives increased defence and, more importantly, makes all Voidwalker melee attacks trigger Life Steal, meaning that not only can you score instant health recovery every time you slap an enemy in the face, you can also equip Soul Rip at the same time, making melees reduce the cooldown of your Nova Bomb as well. Couple that with Embrace the Void (which also makes Nova Bombs and grenades trigger Energy Drain), and you have a hell of a self-perpetuating defence and damage solution.
As for the others, The Titan’s Glasshouse makes the Blessing of Light and Weapons of Light buffs from the bubble last longer. A decent perk, but not essential enough to spend an Exotic slot on. The Hunters’ Shinobu’s Vow, however, is actually a really damn good Exotic, specifically tuned for Blade Dancers. If you’re in the habit of crafting different builds for different subclasses, this is definitely the one to go for. It gives you an extra Skip Grenade, and buffs those Skips with increased power and an extra tracker. A very powerful piece of equipment indeed, and utterly brutal in the Crucible.
And continuing the good news, Telesto is a pretty great gun. Effectively operating somewhere between a Fusion Rifle, and sticky grenade launcher, and Halo’s Needler, it fires Void projectiles that attach to targets and explode after a slight delay, causing damnably respectable splash-damage at the same time. A Fusion that operates way above and beyond the parameters of a normal Fusion, it’s a unique, powerful, and really fun Exotic that you really should think about picking up.
As ever, Xur will be around until Sunday at 2am PT / 10am UK, at which point he’ll be away for another week.
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]]>The post Destinys last live event is coming this month, heres everything we know about it appeared first on Game News.
]]>Calling it “the final live event for the Destiny 1 era”, Bungie said (opens in new tab) Age of Triumph will begin at the end of March. It’s meant to celebrate all the achievements (read: rep farming and boss cheese) that Guardians have faced so far while presenting some new hurdles to overcome and sweet, sweet loot to earn. Those are the only details that Bungie explicitly mentioned, but it did show these three teaser images for its upcoming series of livestreams:

That’s a Vex Minotaur in front of the entrance to the Vault of Glass, unless I’m mistaken. Some new stuff for Destiny’s very first raid, perhaps? That would be a cool way to come full circle.

These are all icons from the director, including those for the Crucible and Nightfall. Looks like Age of Triumph will bring along plenty of new activities to try. And the title for the associated stream is “Age of Triumph Weekly Rituals”, which makes it sound like they could become a lasting part of the game rather than a limited-time thing.

Is that Hunter wearing some spiky new armor? Also, if you blow out the brightness, you can tell that this looks like another scene from the Vault of Glass. It’s all coming together!

Those are all the clues Bungie has given out for Age of Triumph so far. The studio plans to host a reveal livestream on Wednesday, March 8 which should give us some more answers. Just don’t count on taking any of your new goodies with you (opens in new tab) over to Destiny 2 (opens in new tab).
Seen something newsworthy? Tell us!
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]]>The post Destiny: Xur weapons, gear, and location, February 24 – 26. Hawkmoon! appeared first on Game News.
]]>• Twilight Garrison (Exotic Titan Chest Armour) – 13 Strange Coins
• Celestial Nighthawk (Exotic Hunter helmet) – 13SC
• Claws of Ahamkara (Exotic Warlock gauntlets) – 13SC
• Hawkmoon (Exotic hand cannon) – 23SC
• Legacy Engram (Chest helmet engram) – 31 Strange Coins
• Exotic Shard – 7SC
• Three of Coins – 7SC
• Glass Needle – 3SC

What’s good? None of the armour really stands out as a must-buy this week, alas. The Titans’ Twilight Garrison has a neat little gimmick, wherein a quick button-press will allow you to air-dodge while jumping, but it //is// rather a gimmick. Handy for getting across busy rooms quickly, or making the occasional fake-out in the Crucible, but it’s certainly not essential. The more PvE-focused Celestial Nighthawk, on the other hand, lets Hunters condense their Golden Gun super into a single shot of six times the usual power. On paper, a handy increase in aggregate damage, given that a standard Golden Gun charge only delivers three shots (or four with certain other armour perks, such as the Archylophage Symbiote’s Last Man Standing), but you do have to consider whether you want to concentrate all of that power on one target, or whether you’d be better spreading the pain around. It’s definitely a perk of situational usefulness.
As for the Warlocks’ Claws of Ahamkara, we’re looking at another debatably exciting one, pretty much just adding an extra melee charge and increasing melee attack speed. Handy if your build is focused around using melee energy to boost other gauges, and a fairly meaty ability to combine with the Sunsinger’s Gift of the Sun, which does the same for grenades. Though to be fair, in the latter case you’d actually be better off just using Monte Carlo as your primary weapon and equipping Heart of the Praxic fire as your Exotic armour.
Hawkmoon though? It’s still a good, and very fun, hand cannon, not quite up to its marauding Year One standards, but certainly improved over its nerfed, Year Two version. Combining stupid Impact, great range for its class, and two different perks built around the noble art of adding extra damage to random bullets (for a total of three), it’s a pretty uncompromising weapon indeed. Fire up the Hammer Forged perk for extra range and accuracy, and you’ve got a really imposing, delightfully versatile hand cannon.
As ever, Xur will be around until 10am UK / 2am PT on Sunday, at which point he’ll be off for another week. The big tease. Always leaves them wanting more.
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]]>The post Destiny: Xur weapons, gear, and location, January 20 – 22. MIDA Multi-Tool! appeared first on Game News.
]]>• Helm of Inmost Light (Exotic Titan helmet) – 13 Strange Coins
• ATS/8 Arachnid (Exotic Hunter helmet) – 13SC
• Obsidian Mind (Exotic Warlock helmet) – 13SC
• MIDA Multi-Tool (Exotic scout rifle) – 23SC
• Legacy Engram (Heavy weapon) – 31 Strange Coins
• Three of Coins – 7SC
• Glass Needle – 3SC
What’s good? Well Voidwalking Warlocks should head straight to the Obsidian Mind, if they don’t already have one. It is the best Voidwalker Exotic, pretty much, rather ridiculously recharging your Super every time you fire your Super. There’s some nuance to using it, in that you’ll get back more charge the more numerous and high-level the enemies you take out with your Nova Bomb, but time it right and you can near-fill your whole gauge ready for another strike. Basically, you’ll learn the absolute finest Nova Bomb conduct and get free supers in the process. There is nothing about this that is not a big win.

As for everyone else? Titans get an okay Exotic in the Helm of Inmost Light. Furnishing both the Death From Above and Headstrong perks for free, it effectively amps up your Fist of Havoc super to ‘HULK SMASH’ levels, giving you a bigger initial leap when sprinting, and then allowing you to aim and steer it through the air. Makes for a heck of a surprising, long-range whack, but is perhaps best used in the Crucible. And the Hunters’ ATS/8 Arachnid pretty much just makes the Golden Gun super last longer, and gives it a better zoom. Without any additional shot charges, you have to wonder what the real value of that is, given that it’s pretty much impossible to miss with GG unless you’re really, really trying to.
In terms of guns, the MIDA Multi-Tool is definitely recommended. It doesn’t have any one, stand-out gimmick, but the huge array of perks it brings make it an absolute monster. It boosts your speed, fires on a hair-trigger, has a decent rate of fire and solid range, and comes packing maximum reload speed. And radar when aiming down the sights. And an extra, selectable agility buff. And an unlisted High Calibre Rounds perk. Attach it to an already speed-focused build (or combine it with another agility-buffing Exotic, like the Hunters’ Radiant Dance Machines), and you’ll be able to navigate the Crucible like a shoal of piranhas.
As ever, Xur will be around until 2am PT / 10 am UK on Sunday, at which point he’ll spirit himself away for another week. Using spirits. Seriously, he has a ghost-chariot. Just don’t ask him about it.
The post Destiny: Xur weapons, gear, and location, January 20 – 22. MIDA Multi-Tool! appeared first on Game News.
]]>The post Destiny Festival of the Lost 2016 trailer and start date appeared first on Game News.
]]>This year’s Festival of the Lost will begin on October 25 and end on November 8. Here’s the freaky-deaky stuff I’m most excited for.
Seen something newsworthy? Tell us!
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]]>The post 5 hints at Destiny: Rise of Irons new Wrath of the Machine Raid from the trailer appeared first on Game News.
]]>Check out the full trailer below, and stick around for five moments we’ve picked out that seem to hint at what will be waiting for us when Wrath of the Machine opens this Friday.
Seen something newsworthy? Tell us (opens in new tab)!
The post 5 hints at Destiny: Rise of Irons new Wrath of the Machine Raid from the trailer appeared first on Game News.
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