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]]>Crytek today revealed (opens in new tab) that Crysis, Crysis 2, and Crysis 3 are all going to be packed together, with new ‘optimized’ versions of the games coming to current generation consoles and PC.
To go along with the announcement, Crytek released a brand new trailer for the remasters too.
Crytek had been teasing more remasters for a little while. Last year saw the release of Crysis Remastered with the first game in the series seeing work to run on Nintendo Switch, PC, PlayStation 4, and Xbox One.
That optimized version came through a partnership between Crytek and Saber Interactive who have returned to finish the work on both the later games.
Many expected to see Crysis 2 get a similar treatment, but it today surprised fans by announcing that a new and optimized Crysis 2 a,s well as Crysis 3, would be landing together.
No official release date was given but it was confirmed that Crysis Remastered Trilogy would be landing later this year. It will be available on PlayStation 5 and Xbox Series S/X as well.
It was also announced that if you did buy Crysis Remastered last year, or you’d rather play one game in the trilogy, that Crysis 2 and Crysis 3 would also be made available separately.
The Crysis games were once spoken of as the most intensive graphical games of their time. The franchise became synonymous with expensive PC rigs, potentially future-proofing for tech that wasn’t even out yet.
Crysis 3 came out in 2013 though. The games have begun to show their ages, and these remasters feel like performance boosts as opposed to a top to bottom graphical overhauls. Considering their age though, they certainly hold up decently.
They are titles of their era and thus are a fun time capsule from when they originally came out. While more modern takes on the genre might hold up, a fun first-person action game about super-soldiers in suits facing off against aliens is a decently fun romp.
Take a look at what else is on the way in the world of games on our new games 2021 (opens in new tab) guide.
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Crysis puts us in control of Nomad, a US soldier sent to an island to investigate a distress call. Also there are North Koreans, conspiracies, and aliens. Whatever, the plot isn’t important – it’s little more than an excuse to get us into a jungle wearing a Nanosuit. With the powerful suit we’re able to activate a number of passive and active abilities to give us full control of the battlefield. At any time we can hit a button to gain extra armor or turn temporarily invisible, which, when mixed with the game’s massive, open environments, allows us to approach a situation in many different ways. It feels like we’re playing as the son of The Predator and Batman at times, stealthily taking down foes using our unique skills and weapons. Terrorizing a frightened group of soldiers stranded in the middle of a large, lush jungle is absolutely blissful, and something that allows for more replay value than almost any other shooter.
The speed boost and strength modes from the PC version are still in the console release, but they’re automatic; sprinting will initiate a speed boost, and holding down the jump button will let us leap further while draining energy. The console release of Crysis controls essentially the same as the console versions of Crysis 2. It’s easier to manage than the full Nanosuit controls of the PC iteration, but lacks some of the freedom using a mouse and keyboard allowed.
Despite maintaining everything that made Crysis fun when it comes to shooting enemies in the face, the actual graphical fidelity of said faces is what made it popular. It was these graphics that, originally, kept Crysis off of consoles, with Crytek claiming that it wouldn’t be possible to make it work with a PS3 or Xbox 360. We’re not sure what changed in between then and now (besides the release of Crysis 2, which sold gangbusters), but whatever it was made Crytek decide it was time to find a way to make it work.

And they did… to a point. The game looks respectable when compared to some other games on consoles, but it’s a far cry from the PC version’s visuals. Texture pop-ins are prevalent, and there are often objects in the environment that look like they’re transforming in front of our eyes as we approach them. It’s still a fine looking game, but console gamers are definitely going to wonder what the big hullabaloo was when they heard their PC gamer friends talking about Crysis’s graphical prowess.
Crysis was a thesis for PC superiority in 2007. Even today, after the release of Killzone 3, Rage, and, well, Crysis 2, it’s still easily one of the best looking games ever made. The console release doesn’t maintain that victory, but it has always been much more than a pretty face. Crysis was, and still is, a brilliantly designed shooter that anyone who enjoys FPSes should play.
Oct 6, 2011
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