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Behind the scenes Archives - Game News https://rb88betting.com/tag/behind-the-scenes/ Video Games Reviews & News Fri, 12 Aug 2011 00:00:00 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 The Secret World explored in globe-trotting dev diary https://rb88betting.com/the-secret-world-explored-in-globe-trotting-dev-diary/ https://rb88betting.com/the-secret-world-explored-in-globe-trotting-dev-diary/#respond Fri, 12 Aug 2011 00:00:00 +0000 https://rb88betting.com/the-secret-world-explored-in-globe-trotting-dev-diary/ Funcom has dropped a new developer diary for its forthcoming MMO The Secret World, giving potential Templars, Illuminati and Dragon danger seekers a better idea of the nightmarish locales and supernatural friends and foes they’ll encounter later this year. See how you’ll be hunting werewolves, dancing with devils, partying with vamps and hacking down mummies …

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Funcom has dropped a new developer diary for its forthcoming MMO The Secret World, giving potential Templars, Illuminati and Dragon danger seekers a better idea of the nightmarish locales and supernatural friends and foes they’ll encounter later this year. See how you’ll be hunting werewolves, dancing with devils, partying with vamps and hacking down mummies in the (not at all rehearsed) behind-the-scenes video.

By the looks of it, Funcom isn’t leaving any myth, legend or nut-job conspiracy theory behind. As lead content designer Joel Bylos explains at the onset of the five-minute video: %26ldquo;When you’re creating a massively multiplayer online game set in the real world, the amount of material and inspiration you can draw upon is simply staggering…players will go to iconic locations all of the world. One minute they’ll be battling ancient mummies in the shadow of the great pyramid in Egypt, or perhaps be exploring a haunted amusement park along the coast of New England -or in another they’ll be hunting for werewolves in the forests of Transylvania.%26rdquo;

Yikes. Here’s hoping our travel insurance covers ‘dismemberment by fictional creatures’. You can keep tabs on The Secret World’s progress atFuncom’s website (opens in new tab).

Aug 11, 2011

Yikes. Here’s hoping our travel insurance covers ‘dismemberment by fictional creatures’. You can keep tabs on The Secret World’s progress atFuncom’s website (opens in new tab).

Aug 11, 2011

By the looks of it, Funcom isn’t leaving any myth, legend or nut-job conspiracy theory behind. As lead content designer Joel Bylos explains at the onset of the five-minute video: %26ldquo;When you’re creating a massively multiplayer online game set in the real world, the amount of material and inspiration you can draw upon is simply staggering…players will go to iconic locations all of the world. One minute they’ll be battling ancient mummies in the shadow of the great pyramid in Egypt, or perhaps be exploring a haunted amusement park along the coast of New England -or in another they’ll be hunting for werewolves in the forests of Transylvania.%26rdquo;

Yikes. Here’s hoping our travel insurance covers ‘dismemberment by fictional creatures’. You can keep tabs on The Secret World’s progress atFuncom’s website (opens in new tab).

Aug 11, 2011

Yikes. Here’s hoping our travel insurance covers ‘dismemberment by fictional creatures’. You can keep tabs on The Secret World’s progress atFuncom’s website (opens in new tab).

Aug 11, 2011

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Humble Indie Bundle 3 breaks records, earns $2.1M for winning causes https://rb88betting.com/humble-indie-bundle-3-breaks-records-earns-21m-for-winning-causes/ https://rb88betting.com/humble-indie-bundle-3-breaks-records-earns-21m-for-winning-causes/#respond Thu, 11 Aug 2011 00:00:00 +0000 https://rb88betting.com/humble-indie-bundle-3-breaks-records-earns-21m-for-winning-causes/ The Humble Indie Bundle 3 has set a new record for the pay-what-you-want video game charity. This week, the team behind the two-week promotion revealed its latest package of indie games collected over $2.16 million dollars in donations, greatly surpassing the $900,000 earned by its Humble Frozenbyte Bundle predecessor from April, and topping the equally …

The post Humble Indie Bundle 3 breaks records, earns $2.1M for winning causes appeared first on Game News.

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The Humble Indie Bundle 3 has set a new record for the pay-what-you-want video game charity. This week, the team behind the two-week promotion revealed its latest package of indie games collected over $2.16 million dollars in donations, greatly surpassing the $900,000 earned by its Humble Frozenbyte Bundle predecessor from April, and topping the equally impressive $1.8 million haul earned by last year’s Humble Indie Bundle 2.

The latest Humble Indie Bundle (technically the fourth) launched on July 26th and included the games Crayon Physics Deluxe, Cogs, VVVVVV, And Yet It Moves, and Hammerfight. Organizers later added a free trial of Minecraft and the Humble Indie Bundle 2 into the mix to sweeten the deal; a move which no doubt helped the Humble Indie Bundle 3 reach its final download total of 372,370.

As for who paid what, the highest individual donation was posted by Bitcoin Exchange company Mt.Gox at $4,096, followed closely by Minecraft creator Markus “Notch” Persson with $4,048. Overall, Linux gamers topped the list of donators with an average contribution of $12.04 per download – more than double the average donation of $5.82.

Profits raised from the Humble Indie Bundle 3 will go to theElectronic Frontier Foundation (opens in new tab), theChild’s Play charity (opens in new tab), and (in small part) to the game developers and Humble Indie Bundle organizers. You can sign up at the official site now (opens in new tab)to receive updates on future modest bundles.

Aug 10, 2011

Humble Indie Bundle 3 offers gaming for the soul
Pay-what-you-want video game charity promotion returns

New Humble Indie Bundle goes on sale for charity
The third incarnation of everyone’s favorite indie game collection

Humble Indie Bundle earnings exceed $1,000,000
Developers and non-profits reap the rewards of a pay-what-you-want, middle-man free structure

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Rage Xbox 360 install to devour 22GB of space https://rb88betting.com/rage-xbox-360-install-to-devour-22gb-of-space/ https://rb88betting.com/rage-xbox-360-install-to-devour-22gb-of-space/#respond Mon, 08 Aug 2011 00:00:00 +0000 https://rb88betting.com/rage-xbox-360-install-to-devour-22gb-of-space/ Xbox 360 ownerswillneed to securea sizeable chunk ofhard drive spaceto experience the full extent of id Software’s Rage. This weekend, studio head John Carmack told Quakecon 2011 attendees that acomplete installation ofthe upcoming post-apocalyptic shooter will require upwards of 22GB of HDD room, and there will be no partial fixes. %26ldquo;On the 360 we don%26rsquo;t …

The post Rage Xbox 360 install to devour 22GB of space appeared first on Game News.

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Xbox 360 ownerswillneed to securea sizeable chunk ofhard drive spaceto experience the full extent of id Software’s Rage. This weekend, studio head John Carmack told Quakecon 2011 attendees that acomplete installation ofthe upcoming post-apocalyptic shooter will require upwards of 22GB of HDD room, and there will be no partial fixes.

%26ldquo;On the 360 we don%26rsquo;t have a partial install option; it%26rsquo;s all or nothing, which is kind of unfortunate,%26rdquo; admitted Carmack, explaining, %26ldquo;It means you have to install 21 to 22GB of stuff which takes a long time, but if you%26rsquo;ve got it and you play it on the 360 that%26rsquo;s the way to go.%26rdquo;

%26ldquo;Once you get everything from memory that works pretty good, but if you%26rsquo;re coming straight from the hard drive then the first time you walk into everything from the DVD or from the Blu-ray %26ndash; even worse in terms of total latency time %26ndash; you listen to that Blu-ray churning around as its pulling everything in,%26rdquo; he added.

Rage will arrive for the Xbox 360 on three discs; two for the solo campaign, and another for the multiplayer. It’s unclear if the single Blu-ray PS3 version will have a similar install option when it arrives alongside its PC and Xbox 360 editions on October 4th in North America, and October 7th in the UK.

Check out John Carmack’s full keynote address, including his true feelings on developing for PC over consoles,here (opens in new tab).

Aug 8, 2011

(opens in new tab)

Forget what you know. Here’s what you REALLY need to know

Carmack: Violent video games are “potentially positive”
Legendary Doom creator downplays the effects of video game violence

Carmack defends Call of Duty, calls out %26ldquo;snooty%26rdquo; devs and critics
Doom creator derides industry elitism, says there%26rsquo;s nothing wrong with making popular games

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Nintendo developing DLC support for 3DS and Wii U https://rb88betting.com/nintendo-developing-dlc-support-for-3ds-and-wii-u/ https://rb88betting.com/nintendo-developing-dlc-support-for-3ds-and-wii-u/#respond Mon, 01 Aug 2011 00:00:00 +0000 https://rb88betting.com/nintendo-developing-dlc-support-for-3ds-and-wii-u/ Drastic pay cuts and 3DS apologiesweren’t the only news to come from Nintendo’s recent sitdown with investors. According to Andriasang, Nintendo president Satoru Iwata told shareholders the company has taken a renewed interest in digital sales, and that it plans to develop paid transaction systems for both the 3DS and Wii U. Iwata revealed Nintendo’s …

The post Nintendo developing DLC support for 3DS and Wii U appeared first on Game News.

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Drastic pay cuts and 3DS apologiesweren’t the only news to come from Nintendo’s recent sitdown with investors. According to Andriasang, Nintendo president Satoru Iwata told shareholders the company has taken a renewed interest in digital sales, and that it plans to develop paid transaction systems for both the 3DS and Wii U.

Iwata revealed Nintendo’s DLCdirection during a Q&A session following its earnings briefing withinvestors in Tokyo last Friday. He insisted digital sales would not overshadow packaged software, but instead compliment Nintendo’sproducts and become another pillar of the company’s overall strategy over the next three years. That said, Iwata said both he and Shigeru Miyamoto were interested in DLC that could potential extend the shelf life of its games through added levels and features, butthat Nintendo would avoidcreating cheaper,less meaningful DLC (i.e., character perks) for its first party titles.

Further to rolling out DLC systems, Iwata added Nintendo would be working on turning the eShop into a larger entity, and making full use of the 3DS internet capabilities. What he won’t do, however, is pursue free-to-play opportunities with premier content, adding that particular business modelwould, in his opinion,be toxic to the Nintendo brand.

The ability toreleasepaid digital contentfor the3DS will be available to developers by the end of 2011, with similar options for the Wii U tobe readyupon its launch.

Aug 1, 2011

Source:Andriasang (opens in new tab)

(opens in new tab)

Satoru Iwata offers costly apology to investors

How the huge 3DS price drop rounds off Nintendo’s worst-run launch since the Virtual Boy
Great machine, terrible launch plan. Here’s how Nintendo screwed it up

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Deus Ex: Human Revolution – How conversation and hacking can work to your advantage https://rb88betting.com/deus-ex-human-revolution-how-conversation-and-hacking-can-work-to-your-advantage/ https://rb88betting.com/deus-ex-human-revolution-how-conversation-and-hacking-can-work-to-your-advantage/#respond Thu, 28 Jul 2011 00:00:00 +0000 https://rb88betting.com/deus-ex-human-revolution-how-conversation-and-hacking-can-work-to-your-advantage/ Some games may have trained you to run head first, guns blazing into a situation, but sometimes you can get just as much done with words. Our newest video in a series of exclusive, behind-the-scenes vignettes explains how Deus Ex often gives players an option to solve their problems by talking things out, convincing people …

The post Deus Ex: Human Revolution – How conversation and hacking can work to your advantage appeared first on Game News.

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Some games may have trained you to run head first, guns blazing into a situation, but sometimes you can get just as much done with words. Our newest video in a series of exclusive, behind-the-scenes vignettes explains how Deus Ex often gives players an option to solve their problems by talking things out, convincing people to help you rather than shooting them. Of course if that fails, you can always hack into their computers and turn their security drones against them, as the second half of the trailer shows. Don’t forget kids: you can get your way with words/illegal hacking just as easily as shooting a person.

Jul 28, 2011

Jul 28, 2011

Jul 28, 2011

Jul 28, 2011

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See what youve been missing in this Saints Row: The Third Deconstructed trailer https://rb88betting.com/see-what-youve-been-missing-in-this-saints-row-the-third-deconstructed-trailer/ https://rb88betting.com/see-what-youve-been-missing-in-this-saints-row-the-third-deconstructed-trailer/#respond Tue, 19 Jul 2011 00:00:00 +0000 https://rb88betting.com/see-what-youve-been-missing-in-this-saints-row-the-third-deconstructed-trailer/ As I hastily reported last month, Saints Row: The Third suddenly becameone of my most anticipated games of 2011 (opens in new tab)seemingly by no longer giving a shit. There%26rsquo;sno more punches being pulled, very little restraint, and quite frankly it looks like its embracing everything a true “sandbox” game should be -logistics and realism …

The post See what youve been missing in this Saints Row: The Third Deconstructed trailer appeared first on Game News.

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As I hastily reported last month, Saints Row: The Third suddenly becameone of my most anticipated games of 2011 (opens in new tab)seemingly by no longer giving a shit. There%26rsquo;sno more punches being pulled, very little restraint, and quite frankly it looks like its embracing everything a true “sandbox” game should be -logistics and realism be damned!

So now that it%26rsquo;s balls-out, wonderfully juvenile approach has my full attention, I%26rsquo;m totally bummed to admit I%26rsquo;m not up on just about anything that went down inSaints Row 2 (opens in new tab). Luckily, lead writer Steve Jaros is walking your through the recent“Power” announcement trailer (opens in new tab), and his commentary will shed some insight on recent events and bring Steelport newbs up to speed.

Jul 18, 2011

So now that it%26rsquo;s balls-out, wonderfully juvenile approach has my full attention, I%26rsquo;m totally bummed to admit I%26rsquo;m not up on just about anything that went down inSaints Row 2 (opens in new tab). Luckily, lead writer Steve Jaros is walking your through the recent“Power” announcement trailer (opens in new tab), and his commentary will shed some insight on recent events and bring Steelport newbs up to speed.

Jul 18, 2011

So now that it%26rsquo;s balls-out, wonderfully juvenile approach has my full attention, I%26rsquo;m totally bummed to admit I%26rsquo;m not up on just about anything that went down inSaints Row 2 (opens in new tab). Luckily, lead writer Steve Jaros is walking your through the recent“Power” announcement trailer (opens in new tab), and his commentary will shed some insight on recent events and bring Steelport newbs up to speed.

Jul 18, 2011

So now that it%26rsquo;s balls-out, wonderfully juvenile approach has my full attention, I%26rsquo;m totally bummed to admit I%26rsquo;m not up on just about anything that went down inSaints Row 2 (opens in new tab). Luckily, lead writer Steve Jaros is walking your through the recent“Power” announcement trailer (opens in new tab), and his commentary will shed some insight on recent events and bring Steelport newbs up to speed.

Jul 18, 2011

The post See what youve been missing in this Saints Row: The Third Deconstructed trailer appeared first on Game News.

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Steampunk Harley Quinn, goth pirate, and Final Fantasy Fallout: How Sega thought of westernising Bayonetta https://rb88betting.com/steampunk-harley-quinn-goth-pirate-and-final-fantasy-fallout-how-sega-thought-of-westernising-bayonetta/ https://rb88betting.com/steampunk-harley-quinn-goth-pirate-and-final-fantasy-fallout-how-sega-thought-of-westernising-bayonetta/#respond Wed, 29 Jun 2011 00:00:00 +0000 https://rb88betting.com/steampunk-harley-quinn-goth-pirate-and-final-fantasy-fallout-how-sega-thought-of-westernising-bayonetta/ How do you like your gun-swinging, high-kicking witch protagonists to look?Happy witha figure-hugging catsuit made of hair that drops off a second’s notice? Or would you prefer a big set of sci-fi boots and a long coat? Or maybe something more akin to a Steampunk Harley Quinn would be more to your tastes? Just revealed …

The post Steampunk Harley Quinn, goth pirate, and Final Fantasy Fallout: How Sega thought of westernising Bayonetta appeared first on Game News.

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How do you like your gun-swinging, high-kicking witch protagonists to look?Happy witha figure-hugging catsuit made of hair that drops off a second’s notice? Or would you prefer a big set of sci-fi boots and a long coat? Or maybe something more akin to a Steampunk Harley Quinn would be more to your tastes? Just revealed viathe concept artist’s blog (opens in new tab), it turns out that Sega considered giving Bayonetta a complete character make-over back in 2008, a year or so before the game’s release. The intention? Make her more western-friendly. There are six versions below, and barring glasses they’re all a far cry from the leggy latex look she ended up with.

Are they any good? Were they even necessary? Have a look and let me know what you think.

Cheers,OXM (opens in new tab)!

June 29, 2011

The post Steampunk Harley Quinn, goth pirate, and Final Fantasy Fallout: How Sega thought of westernising Bayonetta appeared first on Game News.

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